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  1. #11
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Hatfright View Post
    After 2-3 clears it feels less like I achieved something and more like I’m a circus monkey trained to do the same trick over and over for little to no reward. After 10 or so clears it all turns to a no-brainer, unless randoms are doing something wrong. But in a good group? You don’t even need to pay attention to what's happening, muscle memories will drag you to the win anyway. And so even the mechanics that looked interesting at first turns into an annoyance, nothing more. It is tiring.
    You could say the same thing about Halo on Legendary. Once you know what to do, it's a no-brainer. But that's fair game design. If creating a game where if you do your homework and study your enemy and you perform no better than someone who goes into the fight blind, it would be considered unfair game design because the variables are outside of the player's control.
    (5)
    Last edited by Edax; 11-07-2020 at 03:40 AM.