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  1. #1
    Player Kyrj's Avatar
    Join Date
    Nov 2020
    Posts
    595
    Character
    Funyun Knight
    World
    Gilgamesh
    Main Class
    Pugilist Lv 90
    Coming from WoW and SWTOR it's the same over there. While WoW doesn't always telegraph where something is going to hit, after about 3-4 runs of doing the same raid or dungeon you'll either know exactly where to stand or be told exactly where to stand and it will never change. Bosses will always do the same thing over and over and how you deal with them will always be the same.

    I do agree though, but I think that's just the nature of MMORPGs.
    (4)

  2. #2
    Player
    Hatfright's Avatar
    Join Date
    Sep 2019
    Location
    Mist
    Posts
    279
    Character
    Sono Faolain
    World
    Spriggan
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Kyrj View Post
    Bosses will always do the same thing over and over and how you deal with them will always be the same.
    Bosses, may be. Runs to them, not so much. In same SWTOR there's at least 1 other way to get there besides killing everyone, skipping the trash either in it entirety or in part by jumping around or sleeping the key mobs. Skippin that whole first part in that stupid "for house Ilrokini!" flashpoint, forgot the name, was a blessing. Granted, that depended on party composition, but the option is here. And, well, straight run dungeons in ffxiv been beaten lots of time before me already.
    (1)
    "The world is indeed full of peril, and in it there are many dark places; but still there is much that is fair, and though in all lands love is now mingled with grief, it grows perhaps the greater."
    J.R.R. Tolkien, The Fellowship of the Ring

  3. #3
    Player
    RajNish's Avatar
    Join Date
    Dec 2019
    Location
    Limsa Lominsa
    Posts
    373
    Character
    Asha Dakwhil
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kyrj View Post
    Coming from WoW and SWTOR it's the same over there.
    Do you remember "The Ravagers"? The idea of having an off-tank carrying barrels of alcohol to lure pirates into mine zones was just fine. Or Operator IX from "Terror From Beyond", when you worked with consoles to unlock the cores defense or Deletion Protocol phase in HM version? Or mechanic from "Eternity Vault", when you need to break the boss's shield by fragments of a falling columns, the trajectory of their fall was guessed only by the shadow on the floor. Or puzzle with Ancient Pylons?

    FF 14 has similar mechanics in the some dungeons also, like mini game with Ichorous Ire in "Copperbell Mines" or Yeti from "Snowcloak" or Strix in "The Great Gubal Library" (Hard), Yojimbo in "Kugane Castle". I really enjoyed these fights and come back to them with pleasure no matter that they are low-lvl and simple. It would be great if the developers made such mini-games in boss fights again, especially in more complex content in future.
    (1)

  4. #4
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,447
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by RajNish View Post
    Do you remember "The Ravagers"? The idea of having an off-tank carrying barrels of alcohol to lure pirates into mine zones was just fine. Or Operator IX from "Terror From Beyond", when you worked with consoles to unlock the cores defense or Deletion Protocol phase in HM version? Or mechanic from "Eternity Vault", when you need to break the boss's shield by fragments of a falling columns, the trajectory of their fall was guessed only by the shadow on the floor. Or puzzle with Ancient Pylons?

    FF 14 has similar mechanics in the some dungeons also, like mini game with Ichorous Ire in "Copperbell Mines" or Yeti from "Snowcloak" or Strix in "The Great Gubal Library" (Hard), Yojimbo in "Kugane Castle". I really enjoyed these fights and come back to them with pleasure no matter that they are low-lvl and simple. It would be great if the developers made such mini-games in boss fights again, especially in more complex content in future.
    Funniest hardmoe trigger I have ever encountered was Mimirons hard mode trigger in world of warcraft. Giant red button behind him that you would push to trigger it and listen to Mimiron freak out over you pushing it. lol
    (1)
    Note: Taking advice from a players alt, is like taking advice from a voice in a dark room. Criticism is a two way street remember that!!