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Thread: 2.0 fears.

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  1. #1
    Player
    AlaulaTheGreat's Avatar
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    2.0 fears.

    I believe every time we as a community comes up with an idea, we get a bland, "Coming in 2.0"

    In fact, it's so common to hear, even the players themselves have started to say it like, "Ooh! Maybe in 2.0!"

    I know 2.0 is gonna be big, but then maybe a week after it finally settles in, we'll say to ourselves. "This.... is it?"

    So I wanna beat the sadness to the punch! Put on your future goggles and say how 2.0 will disappoint you.

    Pointless thread is pointless~
    (10)

  2. #2
    Player
    viion's Avatar
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    2.0 will disappoint those who think magical unicorns exist and dreams happen over night.
    (43)

  3. #3
    Player
    insaneshadow's Avatar
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    Senra Yin
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    Quote Originally Posted by viion View Post
    2.0 will disappoint those who think magical unicorns exist and dreams happen over night.
    *Flips table*

    What are you trying to say about Unicorns?!
    (2)

  4. #4
    Player
    Treach's Avatar
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    Treach O-o
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    Quote Originally Posted by insaneshadow View Post
    *Flips table*

    What are you trying to say about Unicorns?!
    (>'_')>/̵͇̿̿/'̿̿ ̿ ̿̿ ┬─┬ノ( º _ ºノ)
    (4)

  5. #5
    Player
    Rydin's Avatar
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    Quote Originally Posted by viion View Post
    2.0 will disappoint those who think magical unicorns exist and dreams happen over night.
    PV, I normally agree with you... but this time... if you're implying that unicorns don't exist.... well... thats just an awful thing to say....
    What if magical unicorns went around saying people didn't exist? how would you feel then?

    Quote Originally Posted by Zezlar View Post
    The biggest thing i'm worried about still (and even now) is the lack of content. If 2.0 launches with a graphics overhaul and no new content (or limited new content) it will fall flat. There's only two patches left from now until the tentative beta 2.0 launch. That's a long stretch of time for content. Why would I want to get on 2.0 with hardly any new content?

    I also want too see more variety of zones that have imagination. I'm tired of the basics used time and time again in all of these MMORPGs. I want to see fantasy. I would like to fear my surroundings, and that of my enemy. Neither of these exist in 1.0. The floating lakes of Sian Sian sound amazing, and I would really love to explore that place.

    Lastly and probably the biggest of all my concerns is the main scenario. Simply put: It sucks. This is not a Final Fantasy storyline, and I really want to see them scrap it and start over. They had really good quality story-lines with CoP, ToAU, and WoTG (especially). The normal quests don't have enough cut-scenes, and the rewards are beyond lackluster. Experience points? Woot, oh wait i'm 50 already. I would like to be rewarded with recipes, new quests, key items. I don't care really.

    It's really hard to not get extremely excited for 2.0 because it is the second chance to make this MMO into the amazing game that it should have been. However I also know that I got my hopes up once, and I got kicked in the groin with the original FFXIV launch.
    I agree... imaginative zones please.... great story.. yes...

    Quote Originally Posted by Inzoum View Post
    The thing I'm a bit worried about is how they'll handle map exploration with regards to existing characters. If the map needs to be traveled to be drawn (or maybe bought to get a full version faster?), what will happen with all the aetherites we've already visited? I can imagine camps having the same names, but newly positioned, but would it make sense to allow people to quick-travel to things they haven't really visited yet but at the same time have?
    technically you don't teleport to an area... you teleport to a node... so if the node still exists... then it's possible we'll still be able to teleport to it....
    Unless, of course, the coming disaster disrupts aetherial energy, making it so you have to re-attune to each of them....
    Either way could be made to make sense within the lore
    (2)
    Last edited by Rydin; 04-17-2012 at 03:56 AM.

  6. #6
    Player
    AlaulaTheGreat's Avatar
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    I bet 2.0 will still have all the NPCs standing still... standing.
    Oh the standing.
    (8)

  7. #7
    Player
    Inzoum's Avatar
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    Inzoum Zimia
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    Quote Originally Posted by AlaulaTheGreat View Post
    I bet 2.0 will still have all the NPCs standing still... standing.
    Oh the standing.
    If they want an example of NPC life done right, they should look no further than Xenoblade Chronicles. Althought that game's single player, it gets a lot of cues from MMOs. I know that single player is what makes it possible to have NPCs stop to talk to you, but that could be done in an online game by making NPC position and motion client-side: to everyone else, it would just keep walking.
    (0)

  8. #8
    Player
    AlaulaTheGreat's Avatar
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    Also, another fear... if the woods is still a heavily clunked up maze where 85 monsters will look at you and say, "Haha, why you come down here boy?!"
    (1)

  9. #9
    Player
    viion's Avatar
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    Yes the lifeless cities will likely exist, dont think much people mind tho.
    (3)

  10. #10
    Player
    AlaulaTheGreat's Avatar
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    be nice to have lifeless NPCs, and then the occasional NPCs who enter and exit houses who we can't talk to.
    But alas, disappointment.
    (0)

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