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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,319
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Path Companions. The chocobo companion is good, but not great. I miss my Moonkeeper GLA and her constant flirting with Enki.

    Hell, I miss the Path of the Twelve itself, it was so much better than the Scions of the Seventh Dawn it turned into post-Calamity. Minfilia wasn't a dumb blonde and annoying and knew how to use the Echo at will, Tataru wasn't an airhead and actually had a backbone, and they were far more secretive and not 'Primal-and-Ascian-slayers-R-Us', they were more interested in the delving into the Echo and protecting those who could use it. I miss the Path.
    (6)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  2. #2
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Enkidoh View Post
    Hell, I miss the Path of the Twelve itself, it was so much better than the Scions of the Seventh Dawn it turned into post-Calamity. Minfilia wasn't a dumb blonde and annoying and knew how to use the Echo at will, Tataru wasn't an airhead and actually had a backbone, and they were far more secretive and not 'Primal-and-Ascian-slayers-R-Us', they were more interested in the delving into the Echo and protecting those who could use it. I miss the Path.
    The split between the Circle of Knowing and the Path of the Twelve made a lot of sense, you know? Sure, the Circle of Knowing's name was a little on-the-nose, but having the Path be a secretive research group devoted to the study of the Echo and how to utilize it (while staying under the radar because, y'know, the Echo was not something to be abused, and also not everyone trusted people with weird powers), while the Circle were "Hey, so, the Sharlyan policy of trying to do the Star Trek Prime Directive kind of sucks, so some of us are going rogue and bringing our knowledge to Eorzea to try to help you prevent the apocalypse... especially since, right now, it looks like you're dealing with several possible ones at once."

    The Circle and Path working together made sense; the Echo was a useful tool, and anything they learned of use could be filtered out through the Circle to allow the Path to remain secret. And Louisoix leaving word that Minfilia should bring the remaining Archons into the Path and combine their charters made narrative sense as Louisoix's intention, given the sort-of-family-ish relationship he and Minfilia had.

    But the "public organization trying to aid in stabilizing and protecting Eorzea" (and later all of the Source) charter of the Circle is kind of in conflict with the "secretive organization dedicated to the study of the Echo and related phenomena" of the Path. Most notably in how the Scions are openly advising the leaders of Eorzea, publicly acknowledged for their role in things, etc... and yet still largely keep their base of operations secret and concealed.

    Though in terms of 1.0 callbacks (ShB spoilers)...


    I did love the fact that if you map Norvrandt to pre-Calamity Eorzea, Nabaath Areng is basically where Ul'dah is. And in 1.0, the original Waking Sands was hidden in Ul'dah; it wasn't moved to Vesper Bay until the rebuilding after the Calamity. (Heck, Vesper Bay as a town wasn't built until after the Calamity.)

    So when you visit with Minfilia's lingering soul in the ruins of Nabaath Areng, you are actually meeting with her where the original Path of the Twelve had their base of operations. And thus to say your farewells to her, you return to the Waking Sands one final time. Even if only metaphorically/symbolically.


    (And now I'm remembering that Ul'dah always seemed to be the player hub in 1.0, the way Limsa is now. I guess even the playerbase habits changed after the Calamity!)
    (4)

  3. #3
    Player
    Fredco191's Avatar
    Join Date
    Dec 2013
    Location
    Within your device
    Posts
    1,654
    Character
    Viglundur Krummason
    World
    Jenova
    Main Class
    Viper Lv 100

    this is a weird one, but...

    Every race (and both genders of those races) (if they had their opposite gender.) having different death animations. A wipe would look more realistic (and less weird) if everyone didn’t collapse the exact same way.
    (1)

  4. #4
    Player
    Lexi's Avatar
    Join Date
    Apr 2013
    Location
    Gridania
    Posts
    224
    Character
    Fallen Angel
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Enkidoh View Post
    Path Companions. The chocobo companion is good, but not great. I miss my Moonkeeper GLA and her constant flirting with Enki.

    Hell, I miss the Path of the Twelve itself, it was so much better than the Scions of the Seventh Dawn it turned into post-Calamity. Minfilia wasn't a dumb blonde and annoying and knew how to use the Echo at will, Tataru wasn't an airhead and actually had a backbone, and they were far more secretive and not 'Primal-and-Ascian-slayers-R-Us', they were more interested in the delving into the Echo and protecting those who could use it. I miss the Path.
    I miss path companions too!! I loved they had little stories.
    (1)

  5. #5
    Player
    Eriane_Elis's Avatar
    Join Date
    Apr 2018
    Posts
    583
    Character
    Eriane Elis
    World
    Exodus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lexi View Post
    I miss path companions too!! I loved they had little stories.
    I'd be perfectly fine if they brought it back but you adopted kids from the orphanage and taught them how to be adventurers like in Skyrim. You could level them, they would have stories and hang around your house when not in use walking around / sleeping / cleaning. I had a discussion about this with a few others and we were hyped about the possibilities. Of course, that won't ever happen. Imagine if you train them and they learn from how you play such as dodge timing, rotations etc... lol, I'm sure their servers would melt xD
    (3)

  6. #6
    Player
    Nabian's Avatar
    Join Date
    Apr 2012
    Location
    Limsa Lominsa
    Posts
    413
    Character
    Blanitar Abarhyrsyn
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    I miss having overworld enemies that could easily kill max level/capped/overgeared players. The world felt dangerous. Also, maybe it was just me but trial fights were hard (granted a lot of that was due to lag). I also miss the variety in classes. I still have found memories of healing Ifrit on Thaumaturge (cross-class skills and such).
    (5)

  7. #7
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Nabian View Post
    I miss having overworld enemies that could easily kill max level/capped/overgeared players. The world felt dangerous. Also, maybe it was just me but trial fights were hard (granted a lot of that was due to lag).
    I mean, yes, the fights were harder in 1.0, but as you note, a large portion of that difficulty was less due to harder mechanics and more because the network code was jank as heck.

    (I mean, the network code is still jank as heck—witness that the current player-written MNK job optimization document for savage raiding is literally titled "Game's Haunted" and has sections like "Generally Cursed Things", "Nightmare Frontier" and whatnot all dedicated to How the Jank Affects You. It's just less jank. The jank is now whale-sized rather than the size of Midgardsormr as in 1.0... and by that, I mean the World Serpent of real-world Norse mythology, not the dragon in FFXIV.)

    That said, I agree on missing the sense of danger in the world. Part of why I enjoy Eureka is because there's a genuine feeling of threat in there if you're careless which is lacking in normal overworld content. But I also recognize that's not a thing that people generally want these days... even many of us who played classic MMOs where the world itself was full of threat and death had serious consequences. If we were playing those games in high school, now we have jobs, lives, kids, other hobbies, whatever. Losing two character levels due to some giant mob sitting on the path to a quest you needed felt like a challenge then; now, grinding back to where you had been could feel like a chore in the midst of normal life.

    (Though, I mean, with COVID putting half of the world on hold, I suppose right now we do have time for all that again...)
    (3)
    Last edited by Packetdancer; 11-05-2020 at 08:57 AM. Reason: correcting typo due to phone posting
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  8. #8
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,499
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Gear tailored to the race and gender rather than being lazily resized for all with maybe minor appearance changes.
    AKA butts

    Mocap cutscenes, with butts.
    (8)

    http://king.canadane.com

  9. #9
    Player
    Becken's Avatar
    Join Date
    Mar 2011
    Posts
    214
    Character
    Nemeera Starnight
    World
    Sargatanas
    Main Class
    Summoner Lv 90
    i miss my path companions aswell, the openess of the world (less zoneing)
    (3)

  10. #10
    Player
    Arillyn's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Arillyn Lovesong
    World
    Hyperion
    Main Class
    Thaumaturge Lv 80
    Hamlet Defense and gear being tailored to race and gender (like actual holes for tails and not just clipped through robes).
    (3)

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