
So, what are all the fates needed for sart? Bar absent friends and steel and man? or whatever they're calledThe Skirmishes that lead to the CEs that lead to the 1v1 Duels have a minimum 1 hour respawn. The criteria though is killing ~50 magitek in the vicinity of where the Skirmish spawns (this can be buffered), and making sure there are no other Skirmishes of the same FATE-chain up. For example, regarding the Gabriel 1v1 duel, if Skirmish "Murder, Death, Kill" is still up, then Skirmish "More Machine than Man" (which spawns CE Vigil for the Lost-> 1v1 Ace's High), will not spawn.
In my view, these should be reduced to 30 minutes in 5.4. If you are chosen to do a 1v1 and you lose, instead of the 1v1 despawning, another eligible person at random can attempt, up to 3 attempts before the 1v1 despawns (since each attempt is a 9 min enrage, and assuming a 30min respawn, you don't want to have 19 people attempting a 1v1 @9min each preventing the spawning Skirmish from popping)
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