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  1. #1
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,714
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by forumaccount View Post
    - You can pay real world money to skip it, logical evidence that the devs encourage that you instantly bypass story content
    It's only possible to skip aether currents by paying for a story skip. The current expansion doesn't have a story skip yet, and won't have one until the next expansion has been released. Therefore it's not possible to pay your way to flight in the current expansion.
    Quote Originally Posted by forumaccount
    - And there are many simple alternatives that can restrict game areas without slowing player movement and disabling already unlocked features, logical evidence that the mechanic is redundant as per the alleged purpose.
    Because everyone loves running into invisible walls.

    Quote Originally Posted by forumaccount
    I have not. There have been two:

    - I like it.
    - It slows player down cause that is good.
    Those look similar to your arguments:

    - I don't like it.
    - It slows players down and that's bad.
    (2)

  2. #2
    Player
    forumaccount's Avatar
    Join Date
    Nov 2020
    Posts
    63
    Character
    Oneiron Tantalus
    World
    Goblin
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Nezerius View Post
    It's only possible to skip aether currents by paying for a story skip. The current expansion doesn't have a story skip yet, and won't have one until the next expansion has been released. Therefore it's not possible to pay your way to flight in the current expansion.
    The point made here is inconsequential. The pay to skip option still contradicts the alleged intent of restricting flying in expansion content.


    Because everyone loves running into invisible walls.
    More so than having an already unlocked feature arbitrarily locked behind a tedious, redundant task that is of no consequence to lore or gameplay, save for slowing down the player, yes. I also find it interesting, that you have a quip about invisible walls, well prevalent throughout the game, but you seem to take offense to the condemnation of a different even more pointless restriction.

    Those look similar to your arguments:

    - I don't like it.
    - It slows players down and that's bad.

    If you choose to ignore the arguments I've made in my initial posting and in my responses throughout the thread, sure.
    - I do in fact not like it.
    - It slows players down bigly, after they've been well speed up, which is indeed bad.
    - The lore explaining it is shoehorned in, and is of no consequence to the main story.
    - It's alleged intent is contradicted by the pay to skip option
    - It's alleged intent is contradicted by the fact that there are many other simpler options to restrict access to zones without removing features the player has already unlocked

    See initial thread post and responses for more detail.
    (0)