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  1. #1
    Player
    forumaccount's Avatar
    Join Date
    Nov 2020
    Posts
    63
    Character
    Oneiron Tantalus
    World
    Goblin
    Main Class
    Marauder Lv 80

    REQUEST: Remove Aether Currents

    Remove the aether currents mechanic in its entirety, and/or do not lock flying behind any task once it has been granted to the player upon the completion of ARR content.

    Updated TL;DR response to post replies:

    - No one in the thread has provided any reasoning as to why aether currents should be included in the game. As far as zones and areas that are not meant for the player to access, there are many simple solutions that do not involve removing (gating) a feature the player has already unlocked. Flying does not have to be locked (after the point at which it was initially unlocked).

    - The player unlocks flying upon completion of ARR content. This is removed (gated) in subsequent expansions for reasoning unrelated to the main story scenario. It slows progression of the linear story content to a crawl. This in itself, as well as the contradicting nature of the alleged intent of the mechanic, is reason to remove the feature. I am not requesting the removal of content, but the removal of the removal of content. Removalception.

    - As far as the suggestion to buy (pay for with real world money) a story skip to skip this feature along with the story, I will not address. The forum rules strictly prohibit the discussion of commercial matters and the criticism of SE. As such, I will not comment on the suggestion to pay real world money to skip the arbitrary removal (gating) of a mechanic (flying) unlocked through gameplay in a game with a box price and subscription fee. Although, the fact that a story skip is an option, only serves as evidence to contradict the alleged intent of the aether currents mechanic ( to force the player to experience the story at a certain pace ).

    - As far as personal attacks go, I will not respond. This is not a troll account. I have not been banned before. Nor have I had any infractions on this forum account nor my in game subscription account.

    A SECOND UPDATE:
    As the conversation has evolved, I see that many of you are very sentimental about arbitrary game mechanics that are of no consequence to gameplay or lore, other than the inhibition of player movement. I didn't initially realize that my main concern is the restriction of flight in expansion content, rather than the aether currents mechanic itself (though on its own merit it's still unenjoyable). I wouldn't mind if aether currents remained in the game, unlinked to flying. I would change the title of the post or start a new post, but the restriction of flight is still intrinsically linked to the aether currents mechanic.
    (6)
    Last edited by forumaccount; 11-04-2020 at 09:47 AM. Reason: clarity

  2. #2
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,001
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Flying has to be locked somehow or other to begin with - there are lots of zones that rely on your initial inability to fly to keep you out of areas you're not supposed to get to yet.
    (44)

  3. #3
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    803
    Character
    Khloe Stardew
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by forumaccount View Post
    Remove the aether currents mechanic in its entirety, and do not lock flying behind any other task once it has been granted to the player.

    Request denied.
    (30)

  4. #4
    Player
    Tsiron's Avatar
    Join Date
    Nov 2020
    Posts
    1,046
    Character
    Shisen Akaitama
    World
    Spriggan
    Main Class
    Gunbreaker Lv 100
    God, I wish...
    (2)

  5. #5
    Player
    MagicAura's Avatar
    Join Date
    Jun 2020
    Location
    Limsa Lominsa
    Posts
    103
    Character
    Aura Nightbreeze
    World
    Lich
    Main Class
    Summoner Lv 70
    I love the aether currents, it's like a mini-puzzle, figuring out where they are with the compass while exploring the land. It feels like a proper achievement to find all of them and unlock flying in a zone.

    And of course, as Iscah said above their purpose serves to lock part of each area until you've progressed the MSQ enough to reach it.
    (15)

  6. #6
    Player
    Nezerius's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    1,711
    Character
    Rintha Elenah
    World
    Balmung
    Main Class
    Lancer Lv 90
    Quote Originally Posted by forumaccount View Post
    Remove the aether currents mechanic in its entirety, and do not lock flying behind any other task once it has been granted to the player.
    Request granted, but the initial task is replaced with the Pathfinder system from WoW.
    (4)

  7. #7
    Player
    MsQi's Avatar
    Join Date
    Mar 2018
    Location
    Gridania
    Posts
    2,076
    Character
    X'lota Qi
    World
    Lamia
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nezerius View Post
    Request granted, but the initial task is replaced with the Pathfinder system from WoW.
    Just what I was thinking. Complete so much content in the area that you have little need to fly once you get it.

    Personally I think the aether current system is just the right amount of gating. Most of the time I have all of them before I get the last one from a quest.
    (6)
    "A good RPG needs a healthy dose of imbalance."
    https://www.youtube.com/channel/UCuC365vjzBFmvbu6M7dB80A

  8. #8
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,001
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    If it was up to me, I think it would be better to give the land speed boost sooner (or just make it the default) and maybe remove the ones from sidequests - or at least stop putting them on part 1 of a long story chain so I can leave the whole thing aside until later.
    (3)

  9. #9
    Player
    DarkMasamune's Avatar
    Join Date
    Sep 2017
    Posts
    877
    Character
    Miss Eclipse
    World
    Alpha
    Main Class
    Warrior Lv 100
    Althought I understand aether currents are a pain in the neck, I feel like there should be something to lock flying behind.

    I'd rather have the ones in the sidequests removed really.
    (2)

  10. #10
    Player

    Join Date
    Jul 2020
    Posts
    1,759
    Given how ARR unlocks flying, I think it would make sense if subsequent expansions have both aether currents and ARR-style unlock as options.

    ARR - complete 2.0 MSQ and unlock flying in all zones.
    Subsequent expansions - do quests/aether currents to unlock flying sooner/individually per zone as you do MSQ or wait until you complete 3.0/4.0/5.0/etc MSQ to unlock flying for all associated zones.
    (2)

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