I'm genuinely curious why you'd even want to?
I'm genuinely curious why you'd even want to?
For what it's worth dungeons below level cap, particularly lower level things, are heavily unbalanced right now.Ok thanks guys yeah I scoured al the settings and couldn’t find anything.oh well I’ll just try not to look at it
I only play on PS4 so it’s my only way to gauge relative damage. I don’t like being angry over a video game and I get very tilted if I am not #2 in dungeons or 3 if other tank used stance in trials. It’s just not worth the inner turmoil when I lose to the other DPS.
I'm leveling BRD at the moment and I can do everything perfect in something that's level 50 but I can't even try to compete with a RDM who's just keeping their GCD rolling. Their potencies are so high on the moves that they get at that point.
I wouldn't let it discourage you too much. There are so many variables at play, plus if you aren't top dps you do have the advantage of having at least a semi-competent party member along with you!
Thanks sorry I deleted my post because I forgot you can’t talk about dps but it’s still showing up in your post, can you remove the quote? I don’t wanna get j trouble
You're totally fine. You can post talking about dps, the only thing you can't do is talk about actively using third party tools. Since you're on ps4 you literally can't use third party tools so you're 100% safe.




To add to this, even if you're #2 on aggro, it doesn't always equate to being top DPS in the party.For what it's worth dungeons below level cap, particularly lower level things, are heavily unbalanced right now.
I'm leveling BRD at the moment and I can do everything perfect in something that's level 50 but I can't even try to compete with a RDM who's just keeping their GCD rolling. Their potencies are so high on the moves that they get at that point.
I wouldn't let it discourage you too much. There are so many variables at play, plus if you aren't top dps you do have the advantage of having at least a semi-competent party member along with you!
I mean, I'm routinely #2 or #3 in aggro on a DNC in endgame content, despite the fact DNC actually pulls the lowest overall DPS no matter how well you play it. Honestly, much of the time the aggro system seems to work more on who is hitting fastest or maintaining uptime, or who hit the boss first.
I wouldn't let it get to you - if you know you're performing well and doing your rotations and buffs properly, I doubt you have anything to really worry about.
Last edited by Kaoru_Nagisa; 11-02-2020 at 10:14 PM.
Actually that probably does mean you're in the top dps as Dancer. Dps don't really have any other way to generate emnity besides damage (Second Wind/Curing Waltz overheal is negligible). Sadly SAM's and BLM's barely doing more than the tank aren't uncommon, even in EX/Savage.
Hitting often vs less often, doesnt equate to more enmity, unless the person hitting often is dealing more overall dmg, or has an enmity modifier.To add to this, even if you're #2 on aggro, it doesn't always equate to being top DPS in the party.
I mean, I'm routinely #2 or #3 in aggro on a DNC in endgame content, despite the fact DNC actually pulls the lowest overall DPS no matter how well you play it. Honestly, much of the time the aggro system seems to work more on who is hitting fastest or maintaining uptime, or who hit the boss first.
I wouldn't let it get to you - if you know you're performing well and doing your rotations and buffs properly, I doubt you have anything to really worry about.
Hitting 1st only matters, if you're almost an entire GCD ahead, to which theres no way in which to "catch up" unless there's a DPS difference in player performance, job, or enmity modifiers. (total DPS in the fight is still effected by "hitting 1st" and the threat gauge will reflect the same results as a DPS meter would)
Plenty of DNCs have out DPSed BLMs and SAMs, solely due to factors such as "performance" or low level scaling, where most newer jobs tend to deal more dmg in low level dungeons, than older jobs that were balanced for them.
Lastly, other factors that increase enmity, but arent signs of DPS, would be buffs/debuffs (with no dmg attached) though I believe most of them are the smallest amount possible (1 point), along with heals. (DNC has a party wide heal, which equates threat. (I believe heals are roughly 50% enmity)) Heals are the primary way in which the threat meter can be off as a means to measure DPS.
But considering theres no longer threat reduction abilities, im inclined to disagree with your statement, as unfortunate it is for the OP. Enmity gauge is rather "acceptable" as gauging your performance compared to others. (If all you want to know is if you're DPS is higher or lower)
Its NOT however a very great tool at it, since tank threat is so high its impossible to tell if your ahead/behind the other DPS by a large margin, or by something as low as 0.1%.
And not all jobs are equal in maximum output, nor are they equal in their performance on a "dungeon to dungeon"/"boss to boss" basis. Sometimes buffs/attacks line up differently for different fights. (In savage, they tend to line up a bit better)
Last edited by MaraD_; 11-03-2020 at 03:51 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote






