Quote Originally Posted by SourCricket View Post
A few random ideas for the game.
1. That'd be hella cool. I'd love to switch my chocobo over to my Rathalos. Think it'd be too cumbersome for them to implement though.

2. It'd be nice if they just did what they did for stuff like Rage of Halone morphing into Royal Authority. At low levels, keep the old skills/animations/potencies, and just have skills morph at higher level, so they can nix less in the early levels.

3. Well, it starts as Archer, but it'd be nice if there was a bow related class that focused solely on the bow. I could see them implementing a crossbow class, Hunter, like in FF5.

4. We are shown teaching people or trying to at times. The 60~70 Monk quest line eventually has us show some pugilist and monks how we got so strong. You get to tell them to do like 100 Fists of Earth reps and stuff. It's funny. DRG had us attempting to mentor Heustienne from 52~60, but the plot diverged from awkward mentorship to just a normal quest line. In most of the 80s quest lines, the previous job NPCs regard us with awe, and they aspire to reach our level, but it's implied that we're beyond just simple mastery, so they marvel not only at our skill at this point, but also at how we could become so terrifyingly powerful. Case and point is the 80 PLD quest. Aldis was left quaking in his SAM AF. Yeehaw.