I feel procs wouldn't suit BLU which is why i went for the system in my post there. But yeah filler is what i really wanted to tackle hereI like that ypu're working with the skills and not trying to reinvent the wheel. From playing BLU more recently, i have to agree that really if there were combo chains on spells, or a gauge that worked with how BLU played, that it wouldnt really feel very limited. What end game BLU feels like at the current moment, is blasting oGCD about 4 of them for massive burst damage, then spamming 1 or 2 spells until eruption goes off cd. All they really need is either procs, or a sure way of landing a combo or anything really dealing with the filler, and it would feel solid enough.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
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