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  1. #1
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    639
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100

    What is the nature of the current endgame's White Mage offensive spells?

    This is regarding Dia, Glare, and Afflatus Misery spells, which deal unaspected damage, as per their descriptions.This is mostly for roleplaying purposes but I'm curious to see if there's established lore on it.

    Their animations involve a lot of pretty lights but I can't ascertain the nature of their damage. Although this is magic we're talking about, the nature of the damage sustained is often pretty intuitive/self-evident when it comes to other spells. For example, when a spell is very clearly a fire spell, you can be very sure it's going to burn something. When it's an earth-based spell and you're flinging rocks at people, you could be causing trauma due to impact. An aero spell could be seen as compressed air bursts that cause lacerations or some such high-flow injury.

    Dia, glare, etc...-type of spells, though? Are not so clear to me, so I wonder. Is there something in the lore that explains how exactly they damage the target? As far back as 2.0, there were times when certain skills were woven into the class and/or job quests, which was pretty neat because they often hinted (if not outright mentioned) what the skill did. Nowadays, the devs don't integrate skills quite as much, if at all, due to the fact that some skills are simply just... rotated out. This is an understandable situation. I wish it weren't so, but I get it.
    (0)


    Family Medicine doctor.
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  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    They're light elemental. Remember, there are 8 elements in this game, Fire, Ice, Lightning, Water, Earth, Wind, Darkness, and Light. in terms of how they damage the target, I would assume they cause an element overload of the enemy's aether. Too much of any kind of element can mess things up good.
    (1)
    Last edited by RyuDragnier; 10-29-2020 at 02:29 PM.

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Light and Dark aren't elements, though - they're aspects or charges that can be applied to elemental aether.
    (7)

  4. #4
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Iscah View Post
    Light and Dark aren't elements, though - they're aspects or charges that can be applied to elemental aether.
    I thought that was Umbral and Astral, which were different.
    (1)
    Last edited by RyuDragnier; 10-29-2020 at 02:50 PM.

  5. #5
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,105
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by RyuDragnier View Post
    I thought that was Umbral and Astral, which were different.
    They're different terms for the same thing: the active and passive charges that elements can have.

    The Source uses the term "astral" for the active state and "umbral" for the passive.

    The First uses "dark" for active and "light" for passive. (I can't remember if they get capitals for this precise use.)

    It seems to be coincidental that the charges actually are represented by primordial Dark and Light forces.
    (9)

  6. #6
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Holy is described as just being an concentrated explosion of aether in the lorebook, so you don't necessarily need an elemental aspect attached to something for it to be harmful; presumably just a high enough density of aether.
    (4)

  7. #7
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    639
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Interesting.

    What does an explosion of aether do to the body? Does it deform it? Does it rearrange the body's own aether?
    (0)


    Family Medicine doctor.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  8. #8
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Considering that we've seen unaspected spells like Ruin bowl people over in cutscenes, I'd assume that they can generate physical force akin to a more conventional explosion..
    (5)

  9. #9
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    639
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    Ah.

    That sounds like the target might experience something akin to a blast injury, the effect of over-pressurization waves with body surfaces. In that case... The affected structures would most likely be gas-filled structures: lungs, GI tract, middle ear, etc... Might see pulmonary barotrauma, tympanic membrane rupture and middle ear damage, abdominal hemorrhage and perforation, eye rupture... Maybe even a concussion.

    If that's how it works, of course.
    (2)


    Family Medicine doctor.
    Constantly learning.

    Signature art by @simanokoB on Twitter. Thank you!

  10. #10
    Player
    Shadotterdan's Avatar
    Join Date
    Nov 2014
    Posts
    222
    Character
    Shalala Shala
    World
    Hyperion
    Main Class
    Paladin Lv 90
    There is also damage to ones aether to consider. Even if there is no physical side effect from the magic, the damage it deals to your aether would have much the same effect as a physical one.
    (3)

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