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  1. #51
    Player
    Listrella's Avatar
    Join Date
    Jan 2016
    Posts
    401
    Character
    Astrella Riverstar
    World
    Twintania
    Main Class
    Reaper Lv 90
    bozja is far better content than deep dungeons so good tradeoff as far as i'm concerned.
    (5)

  2. #52
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by MPK View Post
    How is this remotely OK? I'd take a deep dungeon over Bozja any day.
    It's not ok.

    Bozja is not the deep dungeon replacement, no matter what they say. I don't understand why people think it is. Bozja is this expansions version of Eureka. They simply allowed lv71's into Bozja so we didn't lose out on an alternate leveling path like in the past.
    Hildebrand, one dungeon per patch, deep dungeons and the Halloween event were simply cut, not replaced.

    Now, I'm not rioting because Bozja was actually good content, I had fun with it and that's what matters. The game still feels worth my subscription for now and no other game on the market is really competing well with it.

    That said, there is definitely an issue with the games budget and resource management. It's a concern and I hope they're looking into it. They pour far too many resources into 10 minute content, things that don't matter or things no one really does. They're getting overloaded on new classes and the class design team is woefully small and still lacking a healer designer. They're still limited far too heavily by the spaghetti code. ShB had a great start but might simply have been too ambitious and they bit off more than they could chew, causing the patches following it to suffer. We'll have to see how it goes in the future.
    (5)

  3. #53
    Player
    Divinemights's Avatar
    Join Date
    Jul 2016
    Posts
    2,143
    Character
    Altria Pendragons
    World
    Leviathan
    Main Class
    Ninja Lv 100
    I don't even understand the logic.
    Bozjar is Shadowbringer's Eureka, it has nothing to do with Deep Dungeon.
    The only reason they forced the ability to let players to do lvl71 leveling is only because Deep Dungeon is cancelled due to the Covid.
    The logic of connecting cancellation of Deep Dungeon to Bozja is beyond me.
    (4)
    Last edited by Divinemights; 10-29-2020 at 04:53 AM.

  4. #54
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Design your own mmo, and you can do what you want. If you take a moment to look at things from a bird's eye, you will see that the world doesn't revolve around you.
    (0)

  5. #55
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,799
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I liked HOH best of all (summoning primals at those high levels was just uniquely satisfying.
    (0)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  6. #56
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Liam_Harper View Post
    It's not ok.

    Bozja is not the deep dungeon replacement, no matter what they say. I don't understand why people think it is. Bozja is this expansions version of Eureka. They simply allowed lv71's into Bozja so we didn't lose out on an alternate leveling path like in the past.
    Hildebrand, one dungeon per patch, deep dungeons and the Halloween event were simply cut, not replaced.

    Now, I'm not rioting because Bozja was actually good content, I had fun with it and that's what matters. The game still feels worth my subscription for now and no other game on the market is really competing well with it.

    That said, there is definitely an issue with the games budget and resource management. It's a concern and I hope they're looking into it. They pour far too many resources into 10 minute content, things that don't matter or things no one really does. They're getting overloaded on new classes and the class design team is woefully small and still lacking a healer designer. They're still limited far too heavily by the spaghetti code. ShB had a great start but might simply have been too ambitious and they bit off more than they could chew, causing the patches following it to suffer. We'll have to see how it goes in the future.
    It was to be expected to be honest. Remember they overhauled the ARR experience this expansion. When Blizzard first overhauled the leveling experience in their game it resulted in a very watered down expansion. Blizzard overhauled the leveling experience again this expansion but people have felt like they simply abandoned BFA halfway through.

    Yoshi P said deep dungeons will be returning next expansion so things should be back on track then
    (0)

  7. #57
    Player
    Endeleon's Avatar
    Join Date
    May 2015
    Location
    Eos
    Posts
    530
    Character
    Amethyst Loire
    World
    Faerie
    Main Class
    Paladin Lv 55
    Quote Originally Posted by Listrella View Post
    bozja is far better content than deep dungeons so good tradeoff as far as i'm concerned.
    For real, I think I did POTD a grand total of 10 times. How anyone can do that is beyond me. Do they also enjoy the pastime of staring at the wall?
    (3)

  8. #58
    Player
    Commander_Justitia's Avatar
    Join Date
    Aug 2013
    Posts
    1,176
    Character
    Ash Primordial
    World
    Phoenix
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Reinha View Post
    PotD/HoH:

    Alt leveling
    Story
    Solo challenge
    Group content
    Duty item system
    Glamour, minions, mounts, music and titles
    Lootboxes with too many fireworks
    End game weapons (i235, i255, i365)

    Bozja:

    Alt leveling
    Story
    Solo challenge
    Group content
    Duty item system
    Glamour, minions, mounts, music and titles
    Lootboxes with too many fireworks
    Lore collection
    An option for relic progression
    End game gear (i495)


    They are pretty similar in terms of what you can do and what you get in my opinion.
    If Bozja would be like Baldesion Arsenal, I could agree, but the fear of death is not existing in Bozja. You can just ressurect players or even wipe at a boss an start new, skirmishes and critical engagements will be completed even without your help, penalty of death is not really punishing. What made PotD amazing was that your surroundings changed in difficulty and you had tools to deal with that difficulty, you had to play smart to not die or wipe it. In Bozja it doesn't really matter if you use the special skills or stances, you will still clear as a big group. Therefore it is casual and grind content atm in the form of fates. I like more challenging content and content that isn't fates, I would have prefered another deep dungeon. I know there is a savage mode in the future of it maybe, but I feel like they should have released it same time with bozja, but they stretch it so people stay subbed :/
    (0)

  9. #59
    Player
    Rae88's Avatar
    Join Date
    Jan 2020
    Posts
    264
    Character
    Laeanna Duskwalker
    World
    Famfrit
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Commander_Justitia View Post
    If Bozja would be like Baldesion Arsenal, I could agree, but the fear of death is not existing in Bozja. You can just ressurect players or even wipe at a boss an start new, skirmishes and critical engagements will be completed even without your help, penalty of death is not really punishing. What made PotD amazing was that your surroundings changed in difficulty and you had tools to deal with that difficulty, you had to play smart to not die or wipe it. In Bozja it doesn't really matter if you use the special skills or stances, you will still clear as a big group. Therefore it is casual and grind content atm in the form of fates. I like more challenging content and content that isn't fates, I would have prefered another deep dungeon. I know there is a savage mode in the future of it maybe, but I feel like they should have released it same time with bozja, but they stretch it so people stay subbed :/
    There's a savage mode of the next instance, Delubrum. Normal and savage mode of Delubrum will be coming in patch 5.45, along with Bozja's second area.

    Deep dungeons will return next expansion Yoshi P said I think they were focused on revamping the new player experience this expansion
    (1)

  10. #60
    Player
    Voidedge_Ragna's Avatar
    Join Date
    Jun 2016
    Location
    Gridania
    Posts
    444
    Character
    Edge Void
    World
    Ragnarok
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Endeleon View Post
    For real, I think I did POTD a grand total of 10 times. How anyone can do that is beyond me. Do they also enjoy the pastime of staring at the wall?
    Made me laugh, so basically you are saying ... you never really did it but you want to judge it? Deep dungeon is basically Dungeon Savage, the players that ask for deep dungeon are not the ones asking for it to lv, they want it for the challenge ... AKA Potd 100-200 and HoH 30-100.

    Players solo these for the thrill or party up to get expensive loot, rare glamour's.

    Saying Bozja replaced the Deep dungeon is false, Bozja replaced Eureka which replaced Diadem. The cold truth is that Eureka and Deep dungeon were merged and while CE are fun, its always the same and players hardly struggle with them ... which is good and bad. SE scratched a possible endgame duty with a casual one.

    Yes Bozja has nice moments and im enjoying it, but it can not replace the "deep dungeon and drinks" our small static had, nothing gets the blood going like steping on a mob spawner and seeing 3 chimeras pop.

    And do not compare Castrum to BA, there is leagues between them. Castrum is BA light if anything, which is fine as its connected to story.
    (2)

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