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  1. #1
    Player
    ValcKyard's Avatar
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    Jan 2012
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    17
    Character
    Valc Kyard
    World
    Hyperion
    Main Class
    Blacksmith Lv 50

    Stats in FFXIV / Base Damage

    Hi

    I successfully got 409 STR last night using triple meld gloves and a triple meld demilune bhuj. Problem being there is no way to overcome such a low base stat for a weapon. I got ifrit's axe and there is no way to make a better weapon. Which is sad since BSM purpose is to make weapons and there is no way to make better weapon than the drops no matter what i do.

    I know there is a cap is what make my weapon being useless since i cant add more damage and if i use the axe over the gloves to get to the cap well the base damage is too low so ill end up doing less dmg than using ifrit's axe naked.

    I dont know if there is a plan to fix this or any gear made by a BSM will stay useless exept for spiritbounding ~.~

    http://www.gwcdn.com/albums/images/4...79c20013cc.jpg
    Image of the stat
    (5)

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    You think a normal quality axe with some skittles attached to it should best a battle axe won from the lord of inferno? Nonsense!
    (9)

  3. #3
    Player
    Seirra_Lanzce's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    stack 2 more you could get better than ifrit no? :P
    (0)

  4. #4
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
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    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Aren't stat caps directly connected with the weapons damage value? So, 409 would make you far, far, far over the cap, no?
    (2)

  5. #5
    Player
    KumaAkuma's Avatar
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    Mar 2011
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    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Keftenk View Post
    Aren't stat caps directly connected with the weapons damage value? So, 409 would make you far, far, far over the cap, no?
    yes .
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  6. #6
    Player
    Keftenk's Avatar
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    Mar 2011
    Location
    Uldah
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    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KumaAkuma View Post
    yes .
    Alright...soo, make attack gloves instead? It's not like you spent much on STR gloves with how cheap STR materia is...

    Or...don't complain? Iunno, you have IA...so... /shrug
    (0)

  7. #7
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    1) Make sure your acc is okay.
    2) Cap primary stat.
    3) Cap secondary stat.
    4) Attack
    (1)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  8. #8
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by KumaAkuma View Post
    1) Make sure your acc is okay.
    2) Cap primary stat.
    3) Cap secondary stat.
    4) Attack
    I'd change this order, and for melee classes in general:
    1) Acc (hitting as hard as possible means fk all if you don't land a hit)
    2) Attk
    3) Primary (Str imo should always be viewed as Pri, since melee's benefit directly from STR since it also gives attk)
    4) Secondary

    Before you jump on that, it has some real numbers behind it, I won't say my test set is massive but. Fighting Stullenworm me and a 50 DRG friend of mine over 3 fights he consistently did ~10% more dmg from AA and ~5% more on every WS, I tossed Crits and just went w/ normal hits since crits are just an increase on normal damage anyway.

    My Str > his by 15
    My Pie > his by 28
    My weapon bdmg > hit by 22
    His attk > mine by 35

    His 35 attk outshone my everything else. So yes you can make a standard weapon better than an Ifrit's because at the end of the day reaching the attk<>def cap has more impact than having a 200dmg weapon vs a 150 dmg weapon. Your Pri/Sec stats have an impact, and it's noticable but not nearly as much as the impact that attk has.
    You may or may not have looked through other testing threads and seen that more often than not it's found that a level 1 weapon can keep up with(won't outshine) a level 50 weapon if you attk>pri>sec stats are all up to snuff. Not unlike the brokenish def/vit/mnd that makes running in naked not hurt nearly as much as it should.
    (0)

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  9. #9
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Brannigan View Post
    You think a normal quality axe with some skittles attached to it should best a battle axe won from the lord of inferno? Nonsense!
    Indeed, it has to be a High Quality one. Although I think that by the third materia even a NQ one should be getting better, though.
    (0)

  10. 04-15-2012 09:19 PM
    Reason
    edit: nevermind me, I was going off old informaiton. Just realised they raised caps.

  11. #10
    Player
    ValcKyard's Avatar
    Join Date
    Jan 2012
    Posts
    17
    Character
    Valc Kyard
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    It dosent really matter if its a HQ one or not still there is no way to compensate for the base dmg lak of any of the weapons bsm does. and yea i'm way over the cap, only thing i'm implying is that honestly i should be able to hit harder than with ifrit axe naked at that point and it doesn't.

    Same goes with knuckles or sword, there is no way to hot harder even with a +1. So in the end it is not really worth it to even try crafting any of this because even if you cap stats with that axe you cant bear the base dmg output of an ifrit weapon.
    (1)

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