This, along with better shadows for characters/cutscenes, because those look bad even on the highest settings.Funny this should crop up as this has crossed my mind a couple of times this week being sat in my inn room and not being able to see out! 14 has all nice high poly count models and everything but is really lacking in the shader/lighting/fx department. It would be nice if they fixed the flat texture water and added some reflections or added some transparent materials here and there but i imagine that is sadly not on the agenda.
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