Nice to see some replies. If you support this idea of immersion please help bring this to the attention of the developers in hopes of a response.

I think that regardless of PS3 and other hardware limitations transparent glass shouldn't be an issue. After all, is it not that Final Fantasy has always been quoted as a visual masterpiece series? I know little of the engine (as does anyone outside of Square Enix) but I believe there are always ways to work things like this into practice.

I can't stress enough the importance and generally huge effect macro detail has on the broader scale of presentation.