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  1. #1
    Quote Originally Posted by Jinko View Post
    I thought glass was pretty simple to produce, its just transparency with a refraction shader isn't it ?
    It's much more stable and efficient to do in offline titles/smaller online titles (i.e FPS) than it is in MMOs. That video, like the FFVII PS3 demo, was a tech demo to test the hardware, nothing more so it's more than possible to produce great transparancy effects (Look at XIII-2), it's not viable in an MMO unless the engine can do it flawlessly, which is why most MMOs lacks it in a major way. (Usually only tied to water effects if anything.)
    (0)

  2. #2
    Player
    Avraym's Avatar
    Join Date
    Aug 2011
    Location
    Gridania
    Posts
    841
    Character
    Avraym Kent
    World
    Tonberry
    Main Class
    Dark Knight Lv 77
    Yeah thanks for putting out that youtube clip. The town looks 1 million times better than our current ones.

    As someone who is a designer, attention to detail matters, and with SE, I would expect or hope for nothing less in the zone redesign, new engine capabilities ect.
    (3)

  3. #3
    Player
    Atoli's Avatar
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    Jun 2011
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    3,589
    Character
    Nhai Tayuun
    World
    Ragnarok
    Main Class
    Black Mage Lv 100
    I like the current style of Limsa Lominsa better too, but taste is not something you can argue about.
    Still, real glass would be pretty.
    I don't want Limsa to look like a giant greenhouse, but I wouldn't mind seeing a new city in the future which has a lot of transparent glass in their architecture
    (0)

  4. #4
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Well it's not really S.E.'s fault that you can't appreciate architecture, no offense. Not everything has to be over-the-top. And in any case, Limsa Lominsa isn't exactly subtle either. I mean, Limsa Lominsa is far from being "just caves". Next time you're there, maybe look around and appreciate what's around you.
    When someone has to clarify a statement with no offense it's usually a good indicator of intended offense but anyway. Half of the nice looking places in limsa you'd can't actually access; the lighthouse, those buildings you see in the distance with the huge windows.

    Aside from that the buildings are almost identical once you're inside them with exception of one that while identical it has a fish tank. Other than that everything is just cold and grey and the main feature of a city built on top of the sea would be the sea I'd imagine but we currently have a 2D sheet of carpet instead of a sea.

    There's precisely 2 neat things about Limsa; the pirate ship and the walkways. They're redesigning the game to be a next gen MMO using a brand new engine we should expect more than what we already have and you shouldn't have to get defensive just because not everyone agrees Limsa is a shining bastion of design.
    (1)
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  5. #5
    Player

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    Mar 2011
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    810
    Quote Originally Posted by Wevlum View Post
    When someone has to clarify a statement with no offense it's usually a good indicator of intended offense but anyway. Half of the nice looking places in limsa you'd can't actually access; the lighthouse, those buildings you see in the distance with the huge windows.

    Aside from that the buildings are almost identical once you're inside them with exception of one that while identical it has a fish tank. Other than that everything is just cold and grey and the main feature of a city built on top of the sea would be the sea I'd imagine but we currently have a 2D sheet of carpet instead of a sea.

    There's precisely 2 neat things about Limsa; the pirate ship and the walkways. They're redesigning the game to be a next gen MMO using a brand new engine we should expect more than what we already have and you shouldn't have to get defensive just because not everyone agrees Limsa is a shining bastion of design.
    Well, no offense, but clearly it's been a while since you've been in Limsa, because there's a lot of stuff there beyond cold and grey rocks and "precisely 2 neat things".
    (0)


  6. #6
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by bobbygunz View Post
    Well, no offense, but clearly it's been a while since you've been in Limsa, because there's a lot of stuff there beyond cold and grey rocks and "precisely 2 neat things".
    /looks at signature
    /nods

    Anyways It'd just be able to see the outside world more when inside buildings. The inn rooms of Limsa are a nice example of where things could go though they do have a bit too much frosting on them much like the windows of the ferry if you go inside. It would be a nice place to sit if you could see outside properly.

    As for the canopy thing...it doesn't stop the rain anyway they should just remove the screens :P
    (0)
    Last edited by Wevlum; 04-16-2012 at 11:29 AM.
    The Ul'duh Inn is like an antique shop...full of crap and always closed.
    "You don't have to say anything, I just look at your life now and work backwards." - Black Books

  7. #7
    Player
    Norack's Avatar
    Join Date
    Nov 2011
    Posts
    649
    Character
    Norack Sunstorm
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Wevlum View Post
    As for the canopy thing...it doesn't stop the rain anyway they should just remove the screens :P
    I hate that about this game, the little mountain sides you pass under to in order to get into gridania, that doesn't stop the rain either, and thats a mountain!, really hope they fix this or if they cant just switch out the mountains for a little crappy plank to walk accross, id rather have a crappy thing that works over a cool looking thing that doesn't
    (1)

  8. #8
    Player
    Tigercub's Avatar
    Join Date
    Jul 2011
    Posts
    159
    Character
    Caterina Rose
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    All I really, really want from the zone revamp / engine upgrade is life. Every area unique and richly detailed in its own way. Something always happening, even if it's only an owl catching a mouse or a wyvern gliding in the distance. No zone indistinguishable from another by a glance.

    With the technical beauty of this engine, it's depressing that Vana'diel completely overshadows Eorzea in true beauty. Having nice textures and fancy rendering tricks won't save a world that has no heart and soul put into it.

    If they can make zones like this with crystal tools it will blow my mind, transparent glass or not. Though it would be nice to have that stuff too
    (2)

  9. #9
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    I was thinking about this the other day when I ended up taking the ferry for the first time in like a year. The water in this game has absolutely no transparency either and it makes the water look like its flowing under the boat instead of the boat traveling through the water. The same can be said for any area with a large body of water though. It doesn't look like the water is surrounding certain land areas, but in fact going under it because of this lack of transparency.
    (1)

  10. #10
    Player
    AkiRouscelia's Avatar
    Join Date
    Mar 2012
    Posts
    171
    Character
    Aki Rouscelia
    World
    Exodus
    Main Class
    Pugilist Lv 50
    Let's keep condescending remarks about other people's thoughts and opinions out of this thread, please.

    I want this to be a discussion, hell, I wanted this to be just for the developers to see about glass. It's not all related to Limsa Lominsa. It's about glass.
    (0)

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