That's kind of one of the major points of discussion I'm trying to address is how to fit all that stuff on RDM, were limited to 15 abilities +5 from the job, having enough melee capability, white/black/enfeeble magic, and JA's to fit within those limitations and not be overpowered or more likely underpowered due to it's own versatility. It's a pretty rough balancing act, doable but rough.