Quote Originally Posted by SwordCoheir View Post
Some of my initial fears with RDM is if we let the magical and melee aspects remain separate from each other, one side may end up becoming overly favored over the others (similar to FFXI), or too powerful. With some kind of focus like that, it might keep the versatility aspects of RDM from being too powerful while letting the magic and melee side stay separate. Just maybe though.
There is that possibility, of course its down to SE to fine tune the different aspects of the class to balance them in a way where neither side is lacking.

It would probably be an ongoing thing where each side see's tweaks every patch to strengthen the class, similar to what they are doing with Paladin.