Quote Originally Posted by Duelle View Post
Probably because MP is still a hot comodity from the looks of it. It'd be one thing if WHM and BLM were designed with MP regen after using certain abilities or refund mechanics to their spells through traits, but Matsui seems to be obsessed with having a refresh role in groups. =/
This is due to differences in application. If healing was quick, easy to get off, with MP efficacy built in and easy to AoE and whatnot, then yeah there's no excuse for a healer to not heal melee aside from the tank. Usually, the more "precious" MP is, the more melee become a liability.
The funny thing about game mechanics is that they can very well change the opinion of people when applied properly. If RDM in this current incarnation is going to be a magic fencer with enfeebles tacked on, then I expect it to be front-line worthy in DPS, with the enfeebles adding to their contribution and going from there. You or others may have a hard time wrapping their brains around the idea of a RDM being something other than support, but not all of us are like that.
Have to disagree about he mp issue on whm they have so much extra mp to use during fights its crazy. I have soloed healed ifrit with 1 tank 1 whm(me) the rest close range melee or blm. To simply put whm's are lazy and don't want to heal anyone else but the tank. Only mmo i ever played where a melee can sit in red hp and the whm will ignore the when the tanks hp is full.