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  1. #1
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60

    Standard : Legacy movement toggle support

    There are jobs that work better in legacy while others work better in standard. Melee specially work better in Standard movement. While ranged jobs work better in legacy. Now, this is just from my personal experience, but I'm sure the pro QA playtesters at Square-Enix can verify this as well, specially for jobs like monk which need to position every skill.

    Suggestion:
    • Add Standard/Legacy toggle shorcut in Keybinds
    • Add Standard/Legacy toggle using macros: /smovement /lmovement

    Thank you for your time, any input appreciated.
    (3)
    Last edited by Amnmaat; 10-23-2020 at 03:45 PM.

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,140
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Amnmaat View Post
    Melee specially work better in Standard movement.
    In what way is standard better for melee jobs? Auto-attacks don't care about facing, and auto-face-target handles facing for actions while on the move. If anything, I'd argue that standard is even more detrimental for melee jobs because (a) backpedaling out of a PBAoE is bad for anyone and (b) auto-face-target will cause you to change direction back into the PBAoE you're trying to dodge.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  3. #3
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Rongway View Post
    In what way is standard better for melee jobs? Auto-attacks don't care about facing, and auto-face-target handles facing for actions while on the move. If anything, I'd argue that standard is even more detrimental for melee jobs because (a) backpedaling out of a PBAoE is bad for anyone and (b) auto-face-target will cause you to change direction back into the PBAoE you're trying to dodge.
    That's your personal experience.
    As I stated, in my personal experience, standard movement setting seems to work better on melee, specially on monk where going from back to side constantly requires a precise "arch;" specially visually. Both modes of movement exist for a reason, it's like in sports, some players prefer gloves while others don't.

    Ultimately this suggestion isn't about which one is better, it's about preference, as all User Interface settings are about.
    (0)

  4. #4
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Amnmaat View Post
    That's your personal experience.
    As I stated, in my personal experience, standard movement setting seems to work better on melee, specially on monk where going from back to side constantly requires a precise "arch;" specially visually. Both modes of movement exist for a reason, it's like in sports, some players prefer gloves while others don't.

    Ultimately this suggestion isn't about which one is better, it's about preference, as all User Interface settings are about.
    You don't need to move in an arc to move around a mob as melee, since the hitboxes don't have collision and your personal facing doesn't matter. It's actually more inefficient to do so since a straight line is more efficient and at the extreme it's entirely possible to do positionals with minimal movement via tiny little side steps back and forth at the transition. The addition of backward movement being hamstrung is an even bigger downside to it, though.

    Oh, and I think this option exists in a form by keeping Legacy movement enabled and locking onto your target. I forget which keystroke does this, however, since I never use it. I occasionally accidentally lock onto the summoning bell and it takes me a while to figure out how to unlock from it.
    (3)
    Last edited by Mhaeric; 10-24-2020 at 08:27 AM.

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,140
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mhaeric View Post
    Oh, and I think this option exists in a form by keeping Legacy movement enabled and locking onto your target. I forget which keystroke does this, however, since I never use it. I occasionally accidentally lock onto the summoning bell and it takes me a while to figure out how to unlock from it.
    By default it's numpad5. If you need help remembering, you can think of it as the center of the numpad, or as the button in the middle of the arrows.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  6. #6
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,455
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Legacy has been nothing but an improvement for all classes.
    I suppose this is my opinion but it's one of the tips I give to starting novices who ask for tips.
    (4)

    http://king.canadane.com

  7. #7
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Mhaeric View Post
    You don't need to move in an arc to move around a mob as melee, since the hitboxes don't have collision and your personal facing doesn't matter. It's actually more inefficient to do so since a straight line is more efficient and at the extreme it's entirely possible to do positionals with minimal movement via tiny little side steps back and forth at the transition. The addition of backward movement being hamstrung is an even bigger downside to it, though.

    Oh, and I think this option exists in a form by keeping Legacy movement enabled and locking onto your target. I forget which keystroke does this, however, since I never use it. I occasionally accidentally lock onto the summoning bell and it takes me a while to figure out how to unlock from it.
    Yes I know the corner trick between rear and flank, but if only melee life was that simple, we'd be in heaven. Talk to me about tanks that dance around, who have to avoid aoes. Talk to me about bosses that turn around to throw an aoe to the healer. Talk to me about constant aoes targeting melee.

    Yeah, that long arch comes into play in those situations, you're fighting a mobile enemy, not a striking dummy.
    Furthermore, yes, I know about the lock on option; and while it's useful you end up make it even harder to move around to avoid aoes correctly. It's actually fun to use though, specially on controller, but it's definitely not the best solution on keyboard and mouse.
    (0)

  8. #8
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Canadane View Post
    Legacy has been nothing but an improvement for all classes.
    I suppose this is my opinion but it's one of the tips I give to starting novices who ask for tips.
    You call it potatoe I call it potatoh. I harken back to my analogy of sports athletes who use gloves and those who don't, both able to compete at high level. Another example is controller players who are known to be top savage raiders, right up there with keyboard + mouse players. It's all personal preference.

    Some of us just happen to be good at both and want to take advantage of both options. This also happens in real life sports with righties who can also be lefties.
    (0)

  9. #9
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Quote Originally Posted by Amnmaat View Post
    Yes I know the corner trick between rear and flank, but if only melee life was that simple, we'd be in heaven. Talk to me about tanks that dance around, who have to avoid aoes. Talk to me about bosses that turn around to throw an aoe to the healer. Talk to me about constant aoes targeting melee.
    Huh? I did. Hitboxes don't have collision and personal facing is irrelevant. Just move in a straight line to where you need to be and continue as normal. You've also so far failed to explain how avoiding AoE is harder to do while using Legacy movement and explain how not being able to walk backward at full speed while using Standard movement makes avoiding AoEs easier.
    (3)

  10. #10
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Mhaeric View Post
    Huh? I did. Hitboxes don't have collision and personal facing is irrelevant. Just move in a straight line to where you need to be and continue as normal. You've also so far failed to explain how avoiding AoE is harder to do while using Legacy movement and explain how not being able to walk backward at full speed while using Standard movement makes avoiding AoEs easier.
    You're changing the context.
    You were refuting the having to move in archs and that you only need to stay at bosse's corner to move between rear and flank.
    I brought up the fact that you do need to move in archs in certain situations such as boss moving around, tank moving around, aoes, and other situations.

    As for the moving away from aoe in standard movement. Ask a similar question to controller users having to swap around xcross bar to execute skills. It's a matter of skill, some people are able to take advantage of certain settings while overcoming their shortcomings; a foreign concept to you it seems.

    *dusts off his Razer Tartarus Pro*
    (0)
    Last edited by Amnmaat; 10-25-2020 at 04:30 AM.

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