I honestly don't get why they decided to retain the obnoxiously long tether ranges on enemies in Bozja as it was one of the things about Eureka that was rather widely hated, not to mention mobs can now be "trained" onto other players while trying to return to their spawn points, as they can/will aggro instead of ignoring you like in normal zones.
Yes, it makes things "riskier" but there's already enough threat of dying without things chasing you halfway across the zone.
It doesn't help that some of the star mobs that can potentially one-shot people are right near some of the aetherytes, too (The ones at the middle level in particular).
I love it when this happens with mobs like Smok, too. ♥
Don't know how many times either I have tried to kill Smok with Lost Death, missed, and ran to try again, but only for him to aggro on someone afterwards (oops). Or it happening to me (karma I guess lol)
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.



Reply With Quote

