I had that happen to me once while opening lockboxes. Someone dragged one of those early enemies into town. A Nimrod? Or a Nephyts? I can't remember.I was talking to one of the Ironworks people in the initial zone to progress the quest line when a mob someone had dragged into the camp attacked me and interrupted the dialogue, forcing me to fight the thing and then restart the conversation with the quest NPC.
So no, not even the opening zone is truly safe, at least not if you are speaking to one of the NPC's near the exit/entrance to the camp.
I was not amused by that incident.
As of right now, there are a few actions and an essence that you can use to alleviate the problem like swift, stealth, and essence of the breather. Anyway, and while I personally like the way agro work here since makes crazy AoE farming a thing, I understand that can be very obnoxious so adding a new essence that makes enemies ignore you unless you attack them first should be a happy solution for everyone.
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