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  1. #11
    Player
    Gemina's Avatar
    Join Date
    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Daniolaut View Post
    snip.
    Much of your gripes are a combination of development choices along with player influence. Let's take dungeons for example. If you were to create a four-man dungeon that has three paths to the final boss, and each path represents a level of difficulty (easy, normal, hard). The path you take will also determine the HP, attack power, and defense of the final boss along with the mechanics he throws out at you. Which path do you think over a prolonged course of time would be the path that is ran the most?

    Now this isn't an example to prove that players will choose the path of least resistance. What it actually is meant to portray is which paths they are wasting time developing since they are ran the fewest. With this in mind, a big reason why we don't have more dungeons is because players who don't care to run them are in the majority. I would not be surprised going forward if the amount of dungeons continues to go down to every other patch, to eventually 1 or 2 per expansion and then possibly only solo/trust supported instances remain. 4-man content in general is phasing out, though it will always be there for new players. For veterans though, there are fewer things most of them could enjoy less than running yet another dungeon.

    Everything else you mentioned can all be considered old content. It's been around as long as the game has been. Since then other content has been added: PoTD, HoH, Masked Carnival, Unreal trials, Eureka, Diadem, Bozja are all time consuming content that you have not mentioned, and this content would not exist if they insisted on sticking to allocating resources towards dungeons, job quests, leviquests, etc. Granted a lot of time still goes into designing high-end duties and alliance raids, but this is very popular content that players very much look forward to doing, and have a high replay factor as well.

    Reworks are just fine if it is for the better. As newer jobs are released, so are the mechanics that drive those jobs and the others become outdated. If you've ever tossed something on your UI while leveling an alt and thought, "Hey! This is a sweet addition I should have thought of sooner. I am also going to add this to my main job." then you should understand the desire to rework jobs a great deal. Some jobs NEED a rework though. There are aspects about them that make zero sense and the job, and enjoyment of that job suffers. Just ask long time ASTs that finally hung up their globe this expansion. MNKs and the other healers are also all on the verge of pursuing different paths.

    MMO change over time. You have to adapt to those changes, or bye bye sub.
    (2)

  2. #12
    Player

    Join Date
    Dec 2012
    Location
    Limsa Lominsa
    Posts
    1,066
    Quote Originally Posted by Kiurai View Post
    I'm struggling to understand what the overall point here is, .
    its not complicated. They are spending absurd amounts of time and resources doing things no one or little to no one is asking for.

    Who asked for a gathering collectables revamp? How is that even remotely relevant. It is perfectly fine as it is.

    Quote Originally Posted by Keridwyn View Post
    I would like to point out that this is only 5.3 so the raw numbers your using for total trials/dungeons are slightly misleading as 5.4....
    5.4 is going to add 1-2 dungeons tops, and 1 trial, maybe 2. They arent misleading at all. Especially when the previous expansions had significantly more content.


    Quote Originally Posted by Kaurhz View Post
    So, when will the forums get a thumbs down button? At least make your rant relevant to your title post, or your original complaint, for that matter.
    .
    Its not a rant, its sharing facts. If you dont like the facts, thats not my fault.

    Everything you mentioned beyond what I mentioned is done in every expansion. In fact you completely failed to mention content from 2.0. No expansion had more "additional" things added than another. More importantly 5.0. I would argue had less done, but I'm not going to spend twice as long pulling those facts, just so you can beg for a thumbs down button.


    I know you people all beg anyone who wants to see the game improve to just quit, but there are things I enjoy about the game, I even made a thread saying thanks to a few things they finally are maybe doing right. The forums are not social media. If you dont agree with something you should ignore it and dont like it. Thats how the forums work. If you have a counter statement, say it with respect and dignity. When you sling insults and nonsense, your post/thread will be ignored. Not by the community, they clearly love that kind of behavior, but by the moderators... you know , the people who matter.

    I've been here since before 2.0, quite a bit of what I've asked for has been added and considered. Coincidence I dont know. I just know there is way more that needs to be done for this game to start being clean. Its such a mess. Still fun, but definitely a mess.


    Also, anyone who visits the forums enough to know the posting patterns of someone over months of time, you really need a new hobby. The forums are not social media, they are a place to give feedback to FFXIV. Not a place to visit daily and insult other people, and farm likes.
    (3)
    Last edited by Daniolaut; 10-21-2020 at 09:04 PM.

  3. #13
    Player
    Auryan's Avatar
    Join Date
    Dec 2018
    Posts
    245
    Character
    Mister Feeny
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Daniolaut View Post
    its not complicated. They are spending absurd amounts of time and resources doing things no one or little to no one is asking for.

    Who asked for a gathering collectables revamp? How is that even remotely relevant. It is perfectly fine as it is.



    5.4 is going to add 1-2 dungeons tops, and 1 trial, maybe 2. They arent misleading at all. Especially when the previous expansions had significantly more content.
    Translation: content I am not interested in = bad and waste of time. Please tailor every piece of content to my personal tastes, SE.

    It's not like this living, breathing MMO changes and flux to keep its base alive is doing exactly that. It has to always be 2015 because change is scary.
    (8)

  4. #14
    Player
    Titancleaver's Avatar
    Join Date
    Aug 2013
    Posts
    30
    Character
    Titan Fafnirsbane
    World
    Ragnarok
    Main Class
    Dragoon Lv 90

    :)

    You're not sharing "facts" you're clearly ranting.

    This game is BARELY reworking or revamping stuff, not even close to what you're making it sound like.
    It's one of the areas were Square actually does an amazing job compared to most other MMO devs.
    Let's compare with the most popular other MMO. World of Warcraft. The Devs constantly creates new systems for every expansion and then deletes it while barely learning anything of what made it good/bad.
    Square does NOT do that. They do small touch ups, Dragoon has pretty much been the same class since HW except that they've fixed some issues with it and they've added a few more abilities. There's very few examples of classes being "remade" so you have to RELEARN it. It has happened but Square very rarely goes there.

    This thread is just a mess, especially since you started off with the whole "Square pls dont rework/revamp" stuff only to make it about lack of content? What?
    If you want to discuss lack of content then start another thread for that.
    (3)

  5. #15
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Auryan View Post
    Translation: content I am not interested in = bad and waste of time. Please tailor every piece of content to my personal tastes, SE.

    It's not like this living, breathing MMO changes and flux to keep its base alive is doing exactly that. It has to always be 2015 because change is scary.
    Pretty much, we somehow are still stuck in this mentality that 3 dungeons a patch automatically means good content, (Don't get me wrong It would be nice to go back to that on top of everything else, but that seems to be unrealistic at this point) despite the attempts to diversify.

    We had gotten Deep Dungeons, Eureka, Bozja for combat as well as a lot of content done to ensure that crafting and gathering isn't considered side content (it still kinda is, but a lot of strides had been made to mitigate that) such as the Firmament, Deliveries, Ocean Fishing, Diadem, etc.
    (3)

  6. #16
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,587
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Daniolaut View Post
    snip.
    I see the humor was missed here.. But, anyway....

    No this is clearly a rant!

    Is this also where we completely neglect the fact that Shadowbringers still has an additional major patch on top of 5.4?

    In fact, my point was that whilst we've seen fewer dungeons, trials, and raids, those resources have still been spent bringing us fairly decent content. Some of it a hit, some of it a miss, and in fact with many of these cuts in mind quality has at least exceeded that of previous expansions as far as dungeons and trials go if I were to assert my opinion.

    Do I think everything is perfect? No!
    Do I think they can do additional content? Absolutely, the open world is utterly barren 90% of the time

    A forum is a community / collective group of people that share ideas, engage in debate, and give feedback, so by definition it is indeed Social Media. Not sure what gave you the idea that I was insulting, or farming for likes, or anyone you quoted for that matter. [Edit]- That said my comment regarding 'pedantry' was to highlight how concerned the post was with minor details, whilst neglecting the substance of the content, or the content added, hence the highlight of the bulk of content added in each respective expansion. Development resources have just been spent developing and working on other areas of content which otherwise wasn't included in the base game. I guess if you took insult to that I will apologize. That being said just because you didn't ask for, or want content, reworks, or revamps for that matter, it doesn't mean that other people haven't asked for it. I loved crafting and gathering for that matter throughout Heavensward, it has one of the more unique and intricate systems for crafting when compared to most games. Yet they've still done several reworks on it to where I find it disengaging. But I understand maybe a larger portion of the community thought otherwise and wanted simplification of it.
    (6)
    Last edited by Kaurhz; 10-22-2020 at 02:12 AM.

  7. #17
    Player
    Keridwyn's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    680
    Character
    Keridwyn Maeve
    World
    Coeurl
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Daniolaut View Post
    5.4 is going to add 1-2 dungeons tops, and 1 trial, maybe 2. They arent misleading at all. Especially when the previous expansions had significantly more content.
    There are two more weapons in the weapon series, Emerald and Diamond, that will end up as trials bringing our trial total up by two to 8. Not a reduction at all.

    As for dungeons yes, we will get two more dungeons, a two dungeon reduction total not the four dungeon reduction that you're currently highlighting. This is the reason I called your numbers misleading.

    Also, what have they been doing with all that dungeon time?

    Bozja, equivalent to a Eureka zone only with actual levelling progress possible to ease the deep dungeon being cut. Comes with the Castrum engagement which is similar to Baldesion Arsenal. Will there be more Bozja zones? Highly Likely.

    Ocean Fishing, basically a gatherer's dungeon. Not everyone's cup of tea but it features unique weather patterns, the passage of time, small assets for fish, and all the new fish have behaviors that all had to be tested out.

    Ishgard Restoration, the timed rebuilding of a housing ward complete with seasonal and progressive leaderboards, zone progression fates, dozens of new crafting recipes, a new type of craft with new craft statuses, and assets upon assets upon assets required. You can toss the Diadem rework in here just as an added bonus.

    Unreal, rotating updated primal content with connected Faux Hollows minigame.

    2.0 Flying, something they said in the past they didn't want to do for various reasons including the amount of work and testing to make sure zone maps didn't break.

    Small systems, like Fellowships, the Guild Recruitment tool, Fashion items (i.e. currently just Parasols), and the updates to things like Gpose and Perform.

    This doesn't include any of the upcoming changes promised with 5.4 where it really doesn't look like a single system was spared a QoL look. Nor does it take into account that at some point during this they had to transition from working into an office to a remote environment which cost them untold hours of development time and led to how many scrapped projects? I'm not saying that as a 'give them a pass' I'm saying that as a reality. We obviously lost the All Saints event to it, they were very upfront about that. We experienced a delay of months that had to be recouped somehow. How many non-visible projects were quietly put aside? Things they'd maybe only teased in passing or hadn't yet mentioned that they had to let go of in favor of smaller or more critical projects?

    Lastly, the roulette map that you mention not existing, it'll be around in 5.4. Stormblood didn't start with Shifting Alters either, it was added partway through.

    I'm not totally disagreeing that this expansion feels a little light in terms of content but when you sit down and really look at it, they've done more work this expansion on things that aren't front facing than either of the previous two. It just seems it's come at the cost of content that you prefer. I'd rather they keep trying new things, even if those things might not be my cup of tea. That's how we get deep dungeons and roulette wheel maps. Who knows, maybe we'll see some nifty boss rush mini content next.
    (2)

  8. #18
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Not that I dislike reworks when they're needed (good lord do healers need actual engagement after 5.0 slashed what remained), but the lack of content I'll agree with. I *hate* unending, unchanging grinding. MMOs thrive on grinding, but it's best when hidden cleverly behind an illusion of some variety. Eureka (and FATES, really) is field mob grinding, one of the most egregious and difficult to hide types of grinding. Shadowbringers content is largely unvarnished grinding. Deep Dungeons at the very least had a sense of progression, of pseudo random floors, monsters getting more lethal and requiring steadily increasing skill the deeper you got. Now that got rolled into Field Mob Grinder, because apparently people like bashing their faces against FATES more than that. Diadem is grinding the same 5 nodes a million times. Ishgard is grinding the same one recipe a million times. It's not just one or two things being "not my cup of tea", SHB has replaced nearly all of their expansion side content with blatant grinding. I'm displeased with that.
    (1)

  9. #19
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Agreed The game seems to get less and less but i dont fault the jobs for that idk where all this extra resources go but it aint the content
    (0)
    “Theirs really not much you can change with the MCH”
    -Live letter 66, 9/17/21

    Where is the ambition?

  10. #20
    Player
    Penthea's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    3,664
    Character
    Nettle Creidne
    World
    Moogle
    Main Class
    Scholar Lv 100
    OP why do you even play this game? You have so many threads like this. You seem to have a strong dislike for the majority of this game. Why not spend your money on something you enjoy instead?
    (3)

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