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  1. #1
    Player
    Aeos's Avatar
    Join Date
    Dec 2018
    Posts
    16
    Character
    Aeos Luxiar
    World
    Cactuar
    Main Class
    Red Mage Lv 90

    Ignoring Bozja Duel Queues—Greifing?

    As title, I want to bring this up as an issue to the devs and hear what everyone thinks.

    I didn't think it would happen often enough to even be an issue to begin with, but here we are.

    Edit for clarification:
    I meant duel queues.
    Specifically when someone queues for a duel, gets selected, but doesn't show up.
    (0)
    Last edited by Aeos; 10-20-2020 at 06:34 PM. Reason: Clarification

  2. #2
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Can you explain what the problem is?

    Are you talking about CE's? Or Castrum? Or general groups?
    Are you saying other players are refusing to invite people who enter on their own?
    How often is this happening to you?

    I've never had any issues like this.
    Except for one single CE, where there was a full party of 8 and then just me and a RDM.
    I partied with the RDM. He died every 10s. I basically played solo. It was fine. Apart from the Lost Arise I wasted on him.


    Edit after clarification:
    Ah yes, that is a big issue I think.

    I think maybe 2 or 3 other players should be selected as 'reserves' and if the selected player either doesn't engage or dies within the first 60s, then it pulls in another player from those reserves.

    As for whether or not it counts as 'griefing', like most things you can't know why the player hasn't accepted, and punishing players for say a real life emergency isn't going to fly.
    (5)
    Last edited by Seraphor; 10-20-2020 at 06:41 PM.

  3. #3
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,117
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    You don't have to invite a solo player and you don't have to join a group as a solo player.

    There are enough logos actions to help the solo survivability while doing the same/ more dmg then anyone in a group.

    CLL is machanics wise easier then your normal alliance raid and with the additional actions even easier.
    (0)

  4. #4
    Player
    Vyrerus's Avatar
    Join Date
    May 2014
    Location
    The Interdimensional Rift
    Posts
    3,586
    Character
    Vicious Zvahl
    World
    Excalibur
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Seraphor View Post
    Can you explain what the problem is?

    Are you talking about CE's? Or Castrum? Or general groups?
    Are you saying other players are refusing to invite people who enter on their own?
    How often is this happening to you?

    I've never had any issues like this.
    Except for one single CE, where there was a full party of 8 and then just me and a RDM.
    I partied with the RDM. He died every 10s. I basically played solo. It was fine. Apart from the Lost Arise I wasted on him.


    Edit after clarification:
    Ah yes, that is a big issue I think.

    I think maybe 2 or 3 other players should be selected as 'reserves' and if the selected player either doesn't engage or dies within the first 60s, then it pulls in another player from those reserves.

    As for whether or not it counts as 'griefing', like most things you can't know why the player hasn't accepted, and punishing players for say a real life emergency isn't going to fly.
    It'd be cool if when someone died and wiped completely that the Duel reset with the same timer, but slotted in the next person.
    (1)

    (Signature portrait by Amaipetisu)

    "I thought that my invincible power would hold the world captive, leaving me in a freedom undisturbed. Thus night and day I worked at the chain with huge fires and cruel hard strokes. When at last the work was done and the links were complete and unbreakable, I found that it held me in its grip." - Rabindranath Tagore

  5. #5
    Player
    Infindox's Avatar
    Join Date
    Jan 2017
    Location
    Ul'dah
    Posts
    1,320
    Character
    Absenthine Starfrost
    World
    Faerie
    Main Class
    Red Mage Lv 100
    They said they were hotfixing the Castrum timer so I hope they will also take a look at this one. It's happened too frequently at this point.
    (0)

  6. #6
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    It would definitely be an improvement for the other people who got a Duel request as well, applying then dismissing it robs other people of the chance.
    (0)

  7. #7
    Player
    Lucki's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    51
    Character
    Mighty Flint
    World
    Behemoth
    Main Class
    Pugilist Lv 90
    This is one of the hardest achievements to complete, and the issue lies of being gated of pure RNG. People like me who would go all the way to put up the work to trigger a fate spawn, that would also unlock the necessary Critical Engagement to unlock 1v1 would most likely not be chosen. It's aggravating, a headache, and time consuming. I really want the devs to take a look of this issue and adjust it accordingly. This particular content is a grief indeed.

    Suggestions For example: Those have successfully qualified to accept the dual may transfer into another instance such as Castrum Lacus Litori. Or as stated above: Have other players be reserved. If the current player has failed, the boss resets to full health and that would allow another player next in line to take a turn.
    (0)

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