Quote Originally Posted by Estellios View Post
BLMs being useful for Titan is all based on the design of the fight. They could have some adds you need to sleep or an Infernal Nails situation where the AOE damage of fire really helps to kill them.

As the element system is now, as long as enemies continue to be attuned to one element only there is absolutely no fight that you will not be able to at least deal neutral damage to. Your spells are more than just different flavors of the exact same spell now, they are situational and as long as those situations are utilized then BLM will see use.

Our spell lists are going to expand sometime around or at 2.0 anyway.
I never count enfeebles in important fights like primals. They never work, and if they do land they last less than 5 seconds, and if you use it anymore in that fight, your wasting MP and time cause they won't stick anymore. The draw back of the new enfeeble system. Can already see Rdm going to be a horrible enfeebler with this system in place.

Quote Originally Posted by Duuude007 View Post
Their argument of using Fire/Thunder/Blizzard absolutely reeks of tradition. And I will show you why:

This list shows the spells which deal direct magical damage, designed to be available to a "Black Mage" in every previous Final Fantasy title. (using most current translated versions for ease of reading).
My argument to the classic FFs, unless the mob was an elemental, they weren't gonna resist the spell. And if the mob did resist one spell, say lightning, you still had a useful fire or a useful ice spell to take them down.

In this game you have Lightning that does awesome damage with combo. Fire is so-so, the mp cost really kills it. Lolice... the retarded cousin of MIAwater.