Valid point, but minor detail. I confused stona with an earth spell when I looked at the lists.
The FF14 CNJ/WHM is still a druid and wind and earth magic does fit that. Earth and wind magic is the least destructive of the 6 elemental magics, fits the nature based magic idea. Fire, ice, and thunder magic is the most destructive of all the elements, thus give to the THM/BLM. Water is probably being saved for another class, besides water is tied to the seas... The Twelveswood doesn't really have those.
As for the other primals, such a Ramuh and Titan, I'm not worried. Fire and flare hurt enough, even if mana ineffective compared to thunder line. The fire line combo isn't horribly behind the thunder line. I've used them on moogles, not often, just to test them out. You actually can pump out a lot of damage due the shorter cooldowns.


			
			
					
					
					
						
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