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  1. #1
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90

    Elemental Spell Reform

    I believe spells should be redone again for just black mage. Black mage should have access to all elemental magic spells. Let conjurer keep access to Aero and Aerora and Stone/stonera. Hell, give them Banish and Scourge so they can have more spells as well to be comboed.

    Let Black Mage have Stone/Stonra/ and Stonega Aero/Aerora/ Aeroga. Give them the water line as well. And for the love of god fix the ice line before garuda shows up lol. The only spells you can use on her with ice is Blizzard and Freeze.

    Thuamuturge shouldn't be able to equip all elemtental spells to be fair, only black mage since you are giving up so much survivability options to do damage.

    This Harry Potter spells crap need to end, (7 years at Hogwarts and he's still using the same 3 spells, stupify, expecto patronum, and expeleriomus). The spells should never have been split between the healer-role and the damage caster-role. Let have access to the low tiers and one to the highest tiers.
    (12)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    I like harry potter
    (9)

  3. #3
    Player
    Wevlum's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Tyler Wevlum
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Meh I like new system it's less boring. All the other FFs you have the same spell just in every flavor. This new system each element does its own thing and whm has some oomph for when it has to down something.

    EDIT; Also regarding Garuda and fixing ice spells... do you not think thau and blm has had enough glory lately without also being the Garuda OP job?
    (4)
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  4. #4
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    It does need to be fixed. As Cnj you can set the spells from THM anyway Cnj shouldn't be a DD job in it's self. Thm should have full elemental wheel, keep the unique effects for each element but give thm/blm full wheel, if ya want cnj/whm to have DD spells banish/banishra/banishga seriously though it's a healing class don't make it into the second best DD class in the game.

    Wevlum I agree fixing spells will almost certainly give us the same old cookie cutter runs as we have for everything else, this is a flaw in scaling dmg in a sane way on mage jobs more than anything though. A BLM that can do 7k dmg is always gonna get chosen over that mnk or drg that have to build TP then land the hits of a combo to do 3k and should they miss or have a hit land from the wrong position wait again for TP. Broken spells keeping them out of the fight isn't the way to fix balance.

    And if Garuda holds to prior FFs melee's will be all but useless anyway unless they have +1000 acc so fixing thm/blm might be for the best, they have to fix pld too, war should really fail tanking her since easily half wars hate control is in direct dmg.
    (1)

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  5. #5
    Player
    Jinrya-Geki's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Wevlum View Post
    Meh I like new system it's less boring. All the other FFs you have the same spell just in every flavor. This new system each element does its own thing and whm has some oomph for when it has to down something.

    EDIT; Also regarding Garuda and fixing ice spells... do you not think thau and blm has had enough glory lately without also being the Garuda OP job?
    It doesn't have to be overpowered, just useful in all situations.
    (0)

  6. #6
    Player
    Theplatter's Avatar
    Join Date
    Mar 2011
    Location
    This Many!!
    Posts
    311
    Character
    Mad Platter
    World
    Excalibur
    Main Class
    Lancer Lv 90
    Quote Originally Posted by Jinrya-Geki View Post
    I believe spells should be redone again for just black mage. Black mage should have access to all elemental magic spells. Let conjurer keep access to Aero and Aerora and Stone/stonera. Hell, give them Banish and Scourge so they can have more spells as well to be comboed.

    Let Black Mage have Stone/Stonra/ and Stonega Aero/Aerora/ Aeroga. Give them the water line as well. And for the love of god fix the ice line before garuda shows up lol. The only spells you can use on her with ice is Blizzard and Freeze.

    Thuamuturge shouldn't be able to equip all elemtental spells to be fair, only black mage since you are giving up so much survivability options to do damage.

    This Harry Potter spells crap need to end, (7 years at Hogwarts and he's still using the same 3 spells, stupify, expecto patronum, and expeleriomus). The spells should never have been split between the healer-role and the damage caster-role. Let have access to the low tiers and one to the highest tiers.
    I completely agree, save for giving conj/whm access to stone and aero spells; those should be thm/blm only and conj/whm should have banish/scourge (if any DD spells). I also don't like that they have unique effects on them, such as bind, stun, etc. I'd prefer to only give the AM added effect, i.e. choke, burn, drown, etc., or lower resistance to that particular element, but I'd assume they'd have to add the enfeebling-specific mage before they could make this change...
    (0)
    Quote Originally Posted by Tanathya View Post
    As much as it might hurt you, and as much as someone else brings the balance issues up, FFXI had the jobs right. And, you know, this is a FF, and I don't see you guys complaining about people asking for WoW things. So please.

    Also, it's not like this dev team is being true to the roots of the jobs anyway.
    This game is not WoW; if you want WoW, go play WoW. If you get butthurt when people mention Final Fantasy XI, then shut up about WoW.

  7. #7
    Player
    AlaulaTheGreat's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    347
    Character
    Alaula Aurelia
    World
    Hyperion
    Main Class
    Armorer Lv 60
    I'd say, kill the now outdated CNJ storyline, drop aero and stone from cnj's spell list, and give us banish/banishga and scourage/scourga or some sort. You THMs can have the rest.

    Only problem is that by doing that, we break the number of abilities/spells each class has... so instead of adding new stuff to THM, every other class would get something new and THM would get left overs, to maintain number of ability balance.
    But as a CNJ, I'm willing to make that snack-arfice.
    (1)

  8. #8
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    I actually enjoy the fact that my spells are not carbon copies of each other with just a different graphic. All my spells have a distinct use, a purpose, over just using the element that kill the monster the fastest. I also hated when games filled the mage's spell book with useless crap and outdated spells. All of my spells have a use and I have no fluff spells. The Black Mage core spells have always been fire, ice ,and thunder and thats what I have... I don't see a problem.

    White Mages even had aero and stone before, in FFIII. So they brought back something from an old FF. It make more sense, to me, since our white mages are not 'divine' priest types. They are more elemental-druid types.

    Ifrit is weak to wind, yet we are not stacking CNJs to kill him and lightning work just fine on him. I'm not really worried about my limited ice spell selection on the next primal.
    (17)
    Last edited by Klive; 04-17-2012 at 10:18 AM. Reason: added a coma
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  9. #9
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by AlaulaTheGreat View Post
    I'd say, kill the now outdated CNJ storyline, drop aero and stone from cnj's spell list, and give us banish/banishga and scourage/scourga or some sort. You THMs can have the rest.

    Only problem is that by doing that, we break the number of abilities/spells each class has... so instead of adding new stuff to THM, every other class would get something new and THM would get left overs, to maintain number of ability balance.
    But as a CNJ, I'm willing to make that snack-arfice.
    Yes^

    thm/blm get the water/watera/waterga/(Flood) to finish the SE ele wheel.

    And perhaps cnj/whm should be the more holy/divine caster, but even if not, light and dark were always part of the SE ele set diametrically opposed but elements none the less and they've already got Holy so it really does fit.
    (1)

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  10. #10
    Player
    kazaran's Avatar
    Join Date
    Mar 2011
    Location
    U'ldah
    Posts
    635
    Character
    Elrond Peredhel
    World
    Seraph
    Main Class
    Gladiator Lv 50
    Blm in the game is said to have control over the elements, not some elemens when you read the text.

    Usually black mages were straight DD weither with over tiem spells or straight nukes. THe problem in splitting it up the way it is, is focus of the role of jobs are shifted. As the new engien rolls out, lets hoem element weakness returns. But having a WHM tossing out DD spells while the focus of buff and cure is needed can e an issue, or wasted spell space. THey can have variants, but variants that inhance the role, weither it returns hp mp or debuffs the enemy.

    THey should have light based magic, and new forms of it. To level early on having a little doesn't hurt but if you choose to shift to whm, it should be a whm with white magic base, and potent enough to help in fights it would benifit.
    (0)

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