That's where alternatives (like an instance based housing system) come to mind.I have multiple alts on different worlds, I know full well how it is in other places so little less with the cheek if you don't mind. Though with Cross World visits and the potential it has to be improved upon in the future (even cross data centre visits has been talked about), crying about turning your back on people is becoming less of a valid excuse. If you want a house and your on a world with lots of demand, fact is no amount of extra supply would be enough and there has to be compromise somewhere.
Telling people to move off of the populated servers (what if they like being on them?) doesn't solve anything.
Especially when you consider that most players will not try to get housing until after they're already invested in the game (due to the prerequisites of purchasing and the cost), which often means they're already invested in being in a specific fc. Cross world linkshells exist but they're not the same.
Additionally the game doesn't inform you of the problems regarding housing acquisition. Personally I had no idea there were any issues at all until I became interested in having a house, which was quite a while after I hit max lvl in HW. By that point I was already in a fc I liked.
Aaaaand...transferring costs real money. Players shouldn't have to spend additional real money to get access to playable content. We already pay a sub.
Then they're welcome to choose that. But they need to understand that along with Limsa having 300 people standing around gawking, another 'perk' of a crowded server is 300 people camping every open plot.
SE has stated all servers must have the same number of houses under their system. Housing isn't considered to be a problem until all plots on the data center are full. Balmung has no plots? Guess Balmung has too many people. Incentivized server transferring exists so that players will solve the problem of overpopulated servers themselves.
Players are allowed to prefer overpopulated servers, but then they will have to deal with the downsides of playing on a server that's overpopulated. Sort of self-explanatory.
Except there are no players eligible for transfer incentives right now other than those on Tonberry. All other worlds have been changed to Standard or Preferred.Then they're welcome to choose that. But they need to understand that along with Limsa having 300 people standing around gawking, another 'perk' of a crowded server is 300 people camping every open plot.
SE has stated all servers must have the same number of houses under their system. Housing isn't considered to be a problem until all plots on the data center are full. Balmung has no plots? Guess Balmung has too many people. Incentivized server transferring exists so that players will solve the problem of overpopulated servers themselves.
Players are allowed to prefer overpopulated servers, but then they will have to deal with the downsides of playing on a server that's overpopulated. Sort of self-explanatory.
Housing is only an incentive to transfer if the player has a extremely high chance of being able to purchase a house right after they transfer. What worlds would you suggest right now for someone who's looking for a house?
But I digress. You might love the crowds on Balmung. Which is fine, but it's important to note that those crowds will be there to greet you everywhere you go.
10/14/2020, courtesy Lyhe'ra Uhl
Last edited by Catstab; 10-22-2020 at 12:13 AM. Reason: lol I dated it 2021. ready for next year, apparently
QUOTE=Catstab;5449174]Spriggan!
10/14/2020, courtesy Kittypryde Kujata[/QUOTE]
wow thats crazy. is that the only ward or there others like that?
Jeebus it reminds of gilgamesh last year when I was on the server
oh hey! that's my photo! im famous!
but for further context, crowds like that at balmung placards are common. no matter what ward/neighborhood/plot. there's a trend with balmung where weeks will pass without an opening, one will open up, and crowds will flock to the placard. i can tell you that in regards to the screenshot i took there, it was bad enough to where the crowd ambiance picked up. to make it worse, it's not even a balmung exclusive issue. i can't account for other DCs, but i know for a fact that mateus is on par with this.
mostly popped into this thread to give further context on my screenshot there, but the best advice i can give is that i hope the odds are in your favor because its rough.
Being on a highly populated server always comes with a price, but that price is usually things like server queues, and lower fps in popular locations... these things don't lock players out of content. Balmung shows how flawed the housing system is. Every other piece of content thrives on having very large crowds wanting to do them whereas housing does not given it can provide content to only a limited number of people. And well it's far from high enough on so many servers.
And lol I saw your edit. The funny thing about this situation is it's going to be the same in 2021, so you were correct anyway. Sigh.
Last edited by Penthea; 10-22-2020 at 06:42 AM.
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