Page 26 of 32 FirstFirst ... 16 24 25 26 27 28 ... LastLast
Results 251 to 260 of 368

Hybrid View

  1. #1
    Player

    Join Date
    Jan 2012
    Posts
    401
    If it would make a differance I would repost the screen shots of my war and pld in same gear, excluding weapons. and the differances are more then minor. as far as damage deflection, the shield dose alot more then given credit , Realy pointless in argueing these facts simply because the only response I get back is from WAR fan boys who are pissed they simply can not tank on PLD, I guess the job was awsome when Skill wasnt involved...
    (0)

  2. #2
    Player
    Deathgiver's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    491
    Character
    Krystalan Deathgiver
    World
    Hyperion
    Main Class
    Scholar Lv 80
    Ace, it's hard for me, or anyone else for that matter to take your opinion on hate management and survivability seriously when you have yet to clear any of the current content let alone done speedruns. I think you have a couple of valid points, but trying to tell all the people who have finished all the content in the game that they need to learn to play probably isn't going to get you anywhere. Come back with some fraps and parses once you've finished everything and it might be easier to state your case.
    (0)

  3. #3
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Uhm. Stop triple posting. If you're gonna post, at least make it easy to read. I can't even humor your silly assertions when they're walls of text with naught in the way of formatting.

    You're credibility already went down the drain with your first post a couple of days ago. You're kidding yourself if you think you're being taken seriously lol.
    (0)

  4. #4
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    SE making shields actually give defense boost would increase dmg mitigation a bit and also would be good, rather it being a paperweight it is now. since they may or may not fix block rate at least we can settle for the defense boost, the less dmg we take the better. thats how i see it.
    (0)

  5. #5
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Firon not a bad idea, the dmg reduction in shields, not unlike Aegis and O-Chain, I like it, simple, clean, and effective.

    Edit: wow I forgot something.
    In line with what people have been saying about a change to an ability/trait, nearly every class has some form of "stance" that modifies their dmg/def why not have one on every job, for gla/pld:

    Shield Stance: nothing more than a persistent outmanuever effect, increased block rate, but reduces acc/attk, your focus shifts to keeping your shield up so your attacks are coming from a less weapon friendly place.

    M.Def Stance: Reduces block rate significantly to increase m.def/m.eva, essentially you'll take more physically dmg but much less magic.

    Yeah I don't name things well lol
    (0)
    Last edited by Enfarious; 04-20-2012 at 10:01 PM.

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  6. #6
    Player
    Sasagawa's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Seriy Anaplian
    World
    Moogle
    Main Class
    Marauder Lv 50
    Shield Stance: nothing more than a persistent outmanuever effect, increased block rate, but reduces acc/attk, your focus shifts to keeping your shield up so your attacks are coming from a less weapon friendly place.
    We had this in original release.

    Shield would go up and glad would stop attacking for a little while and simply absorb damage. was a good trait and I enjoyed it but people complained about not having auto block so it was removed.
    (0)

  7. #7
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sasagawa View Post
    We had this in original release.

    Shield would go up and glad would stop attacking for a little while and simply absorb damage. was a good trait and I enjoyed it but people complained about not having auto block so it was removed.
    Yeah I remember that, I did NOT like that implementation, having to mash block over and over was annoying, almost as annoying as the pre AA 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 3 1 1 1 1 1 1 1 1 1 4 1 1 1 1 1 fight process.
    I mean they should be stances not unlike Cleric Stance or a MNKs fists stances.
    (1)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  8. #8
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Sasagawa View Post
    We had this in original release.

    Shield would go up and glad would stop attacking for a little while and simply absorb damage. was a good trait and I enjoyed it but people complained about not having auto block so it was removed.
    Well, it only lasted for a short time but yeah you had control over when you could block, a big part of the problem was input lag and server lag. I personally would have preferred a toggle (hit once to put shield up, again to put shield down, no time limits but less DPS)
    (0)

  9. #9
    Player Eagleheart's Avatar
    Join Date
    Oct 2011
    Location
    Right behind you with a Wiffle-Bat of Commonsense +3
    Posts
    310
    Character
    Eagleheart Hellsbane
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    Originally Posted by Aceofspades View Post
    btw, if you want your shield to block more damage simply get a shield with more "block" on it... I know, rocket science right?
    It is snide "o ye simpleton" comments like this that prove that you are simply incapable of analyzing the problem with something you like.

    That seems to be a pretty common problem these days. Critical thinking must no longer be taught in school. (>.> ) And if you are indeed such a glorious Paladin, you should realize that the damage reduced by a partial block is but a fraction of that off of a partial parry.

    So not only does Warrior do better damage, have a couple of options for restoring its own HP, have an additional enmity bonus action that Paladin does not, have an additional ability that reflects 50% of a physical blow back at the target, have a stance to increase Haste, Defense, and restore HP with each critical landed, have an ability which, while not a guaranteed dodge, is pretty darn close (Featherfoot), and have an ability to steal enmity off of an ally's attack, but it also mitigates damage better when abilities are down.

    A single partial parry on a big attack is roughly analogous to two or three partial blocks. With that in mind, there is nothing that Paladin does that Warrior does not do better.

    Cover is pointless if you're not losing hate. (>_> )
    (3)

  10. #10
    Player

    Join Date
    Jan 2012
    Posts
    401
    Quote Originally Posted by Eagleheart View Post
    It is snide "o ye simpleton" comments like this that prove that you are simply incapable of analyzing the problem with something you like.

    That seems to be a pretty common problem these days. Critical thinking must no longer be taught in school. (>.> ) And if you are indeed such a glorious Paladin, you should realize that the damage reduced by a partial block is but a fraction of that off of a partial parry.

    So not only does Warrior do better damage, have a couple of options for restoring its own HP, have an additional enmity bonus action that Paladin does not, have an additional ability that reflects 50% of a physical blow back at the target, have a stance to increase Haste, Defense, and restore HP with each critical landed, have an ability which, while not a guaranteed dodge, is pretty darn close (Featherfoot), and have an ability to steal enmity off of an ally's attack, but it also mitigates damage better when abilities are down.

    A single partial parry on a big attack is roughly analogous to two or three partial blocks. With that in mind, there is nothing that Paladin does that Warrior does not do better.

    Cover is pointless if you're not losing hate. (>_> )
    aye, never said blocking was perfect but to say its worthless is just wrong, coupling devine veil with stone skin (wich you can rely on, can not be said for parry) can deflect a ton of damage. That being said, sure I would love to see more damage get deflected per block, but, extra slot for added def, + even small damage deflection on blocks on an already hard tank is ample. I know the block stat is limited on shields but it dose make a hell of a differance if you can increase it considerably. I go with vintage for the def materia boosts , but thats just me. as far as "critical thinking gose" who cares how much parry can deflect, if you can not count on it to be there or at least be able to time the parry when you need it the essentually its point less, kinda like blowing all your money after buying a lottery ticket. sure you have a chance to win, but the risk is what makes it stupid to begin with. soo in that aspect of thing a garentee > chance reguardless of how gimped your block is. Yall talk like parry happens all the time, even with stats to buff this, its dosent happen often at all on bosses. sure you have a buff that helps this but soo do we, and pld has ageious boon that as a 90 second cool down (blocks 100% of a physcial attack) and devine veil, 60 cool down wich is 100% block rate for 20 seconds. even if you could get your war to partial parry every 90 second (wich i seriously doubt) pld still blocks more damage with shield. again everything you posted screams " I KNOW NOTHING ABOUT TANKING ON PLD!"
    (0)

Page 26 of 32 FirstFirst ... 16 24 25 26 27 28 ... LastLast

Tags for this Thread