Quote Originally Posted by SwordCoheir View Post
Or how well your party avoids attacks and how well the WHM's keep you/party topped off, sense there's no Enmity gained from over-curing (which is why I love and hate regen). You also have to consider how unlucky a person is with interruptions due to latency, lag, movement, or whatever else.
All true, of course if your melees are on the ball and not taking much dmg your still taking plenty as the tank so turning those Succors round on yourself and letting your WHMs chill to maintain your enmity while keeping theirs from rising unnecessarily "should" be what happens next to burn up that massive(I kid) PLD MP pool.

That of course requires that your WHMs aren't trying to keep you @100% the entire fight so that Succor actually serves a purpose and isn't just wasting MP. That's half a PLDs hate control so on fights where your healers are keeping you @100% full time your going to have hate control issues, but yeah you'll stay near 100% MP.

Having DDs that occasionally eat a hit or 2 so you can heal them, and WHMs that recognize when they can ease up on the cures and let you get yourself are really useful to a PLD, finding DDs that'll eat a hit is easy, finding WHMs that aren't going to keep you @100% and try to get your DDs healed before you can do it: priceless.