Results 1 to 10 of 368

Hybrid View

  1. #1
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    PLD is clearly geared to benefit from melee DD, and assist them as well. That doesn't need to change.
    (0)

  2. #2
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Taggerung5 View Post
    here's a totally noob question, i havnt gotten that far into the game yet and i dont care to until the char ban is lifted, but can you change body/other gear slots during combat/active mode? if you can, then just change to surcoat for cover, change back when it drops. like XI, if you weren't changing gear, you're doing it wrong.
    Negative, and as it stands Yoshi has no plans on ever allowing it into the game, though he did say if the game had evolved to the point it was necessary he would allow it. I doubt we will see such a change, even with the upgraded 2.0 servers taking alot of the lag/freeze/blinking when macro swapping gear in passive mode.

    Quote Originally Posted by Brannigan View Post
    Gallant Surcoat is so horrible that cover's usefulness in boss fights really should not be tied to it.
    Its a good FREE standalone piece, however it falls short when materia is added into the mix. Frankly I'd replace it as soon as possible just because we can get more out of a double/triple melded body piece in the long run. I agree in any case and cover should at least have a useful effect when not being utilized for it's intended purpose (which outside of hate reset will probably never happen for a good tank). I'd be more satisfied if Cover innately had the mp regeneration effect, but rather had a greatly increased effect with the Gallant Surcoat making it a commodity to use, not a dependency to make Cover viable.
    (2)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  3. #3
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by SwordCoheir View Post
    Its a good FREE standalone piece, however it falls short when materia is added into the mix. Frankly I'd replace it as soon as possible just because we can get more out of a double/triple melded body piece in the long run. I agree in any case and cover should at least have a useful effect when not being utilized for it's intended purpose (which outside of hate reset will probably never happen for a good tank). I'd be more satisfied if Cover innately had the mp regeneration effect, but rather had a greatly increased effect with the Gallant Surcoat making it a commodity to use, not a dependency to make Cover viable.
    Shit that's free is still shit, unfortunately. Surcoat is godlike town gear and the cover effect is useful, but you're basically giving up your body slot for MP regen and 12 mind. I'd be surprised if most gladiators don't have something better than surcoat (Cobalt Cuirass with any materia) by the time it's available. I doubt they'll tweak cover any in the coming update, but maybe we'll get lucky with an eventual Gallant Surcoat +1 or something.
    (2)

  4. #4
    Player
    KumaAkuma's Avatar
    Join Date
    Mar 2011
    Posts
    803
    Character
    Kuma Akuma
    World
    Omega
    Main Class
    Marauder Lv 90
    Quote Originally Posted by NoctisUmbra View Post
    PLD is clearly geared to benefit from melee DD, and assist them as well. That doesn't need to change.
    Pld cries for ballad while other melees crie for peaon/minuet.
    (0)
    (>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

  5. #5
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by KumaAkuma View Post
    Pld cries for ballad while other melees crie for peaon/minuet.
    Correction. A bad PLD cries for Ballad. With Divine Veil + Outmaneuver and Cover a PLD can regenerate a solid amount of MP to maintain it for a an extended battle.
    (1)

  6. #6
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    Correction. A bad PLD cries for Ballad. With Divine Veil + Outmaneuver and Cover a PLD can regenerate a solid amount of MP to maintain it for a an extended battle.
    That depends on how fast they spam Succor on others, and SS on themselves.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  7. #7
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Enfarious View Post
    That depends on how fast they spam Succor on others, and SS on themselves.
    Or how well your party avoids attacks and how well the WHM's keep you/party topped off, sense there's no Enmity gained from over-curing (which is why I love and hate regen). You also have to consider how unlucky a person is with interruptions due to latency, lag, movement, or whatever else.
    (0)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  8. #8
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SwordCoheir View Post
    Or how well your party avoids attacks and how well the WHM's keep you/party topped off, sense there's no Enmity gained from over-curing (which is why I love and hate regen). You also have to consider how unlucky a person is with interruptions due to latency, lag, movement, or whatever else.
    All true, of course if your melees are on the ball and not taking much dmg your still taking plenty as the tank so turning those Succors round on yourself and letting your WHMs chill to maintain your enmity while keeping theirs from rising unnecessarily "should" be what happens next to burn up that massive(I kid) PLD MP pool.

    That of course requires that your WHMs aren't trying to keep you @100% the entire fight so that Succor actually serves a purpose and isn't just wasting MP. That's half a PLDs hate control so on fights where your healers are keeping you @100% full time your going to have hate control issues, but yeah you'll stay near 100% MP.

    Having DDs that occasionally eat a hit or 2 so you can heal them, and WHMs that recognize when they can ease up on the cures and let you get yourself are really useful to a PLD, finding DDs that'll eat a hit is easy, finding WHMs that aren't going to keep you @100% and try to get your DDs healed before you can do it: priceless.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

Tags for this Thread