Quote Originally Posted by SwordCoheir View Post
Umm, you seem to go to great lengths to disregard what people write. Prior to this update (and 1.21a for that matter) the damage negated by a shield was almost negligible to the amount of damage that could be taken. As I pointed out, I could partial parry something like Coincounters 100 Tonze Swing which would normally be devastating for either job to under 600, if I blocked the same move with my shield w/o Aegis Boon chances are I would be lucky to see 100-200 damage taken off the top of the 3k+ move.

Even with Divine Viel addition you would have had to block at least 15 times to make up for that one random partial parry, and pre-1.21a there was little difference in the proc rate between parry and shield so you'd take forever just to make up for that single random parry in mitigation. So I don't see how your argument's are any more valid than his.

However this recent shield update looks promising. I've thus far been negating 50% of the damage taken whenever I block with my Vintage Kite Shield regardless of how much or little damage I take. The block rate increase is noticeable, but frankly still feels a little lacking.
realy? no I said counting on a parry to land when its needed is folly, and is folly to compare parry to block considering all the abilities PLD has to insure a block happens. you said it your self "w/o aegis boon" fact is , you can save aegis boon for that move if you soo wish, personally , I would perfer just to dodge the damn thing, not like he dosent give you 12 seconds to run away from it first and then another 15 to get back to your spot while he sits on his ass. again a garentee > a chance any day.