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  1. #11
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Evaddaragon View Post
    Well, when we look at the thread title, and big bolded letter of your suggestion, nowhere does it mention GLA... until we actually click on your "spoilerbox" , go read it, see the mention of both GLA and PLD at the very end of your post.

    You could at least have worded that part better. LOL

    As for the VIT thing, there is something that bothers me to notice that so many stats seem to matter to PLD, but at the same time, we can only assign a maximum of 23 points of bonus to one stat, and a lot know, stats are not "meaningless", but they really aren't as useful as they ought to be.
    I suppose i could have. I just wanted to keep it simple at a glance and not very overwhelming. I wanted to get the point across that the mitigation would be a very effective asset to PLD in whatever way they could implement it. The box was just my reasoning and suggestions in detail.

    As for VIT, yea. I'm holding out for some detailed testing from Kaeko and Seiken regarding the effect of VIT on magical/elemental damage mitigation. I feel like it's very important information to have.

    That being said, MRD/WAR is also encouraged to stack VIT, and thus gains this same mitigation. This is why i think they should be able to adjust how VIT effects PLD's mitigation- essentially increasing it's effect. They're able to play with the HP values of classes/jobs so I feel like they may be able to play with how much a stat effects different classes/jobs. Like I can see VIT giving WAR more HP but not much in the way of mitigation, and the opposite for PLD.
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    Last edited by NoctisUmbra; 04-19-2012 at 05:50 AM.

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