Quote Originally Posted by NoctisUmbra View Post
That all being said, I'm particularly curious now about the effect of VIT on magical/elemental damage mitigation. Provided it is noticeable in large amounts over MRD, I can see them increasing the base VIT gain for PLD over GLA by a large factor and/or increasing its effect on PLD's damage mitigation. Also, logically speaking I'd expect them to change the bonus stats to VIT/MND to go with this. It may end up being a more prudent solution than some trait change. What do you guys think?
Hi Noctis,

Yah I'm curious what possibilities VIT on Magical Defense could yield after adjustments are made.

But I'd prefer the suggestion about an overall large Damage Reduction (for Physical and especially Magical Damage) for Paladins as the cleanest solution.

They wouldn't even need to make a new Trait IMHO (i.e., no need to have their UI Artist making a new icon or anything) if they wanted to save money / time:

Simply, when you switch to Paladin Job, the engine inherently applies a Damage Reduction bonus that's inherent with the Job. (Whether they handle that with a massive Defense Boost (along with whatever changes behind the scenes for "Magic Defense") or however, I'd be fine with it.)

Also if they simply changed PLD's bonus Stats to be VIT / MND (and got no other changes), the only downside there is that it doesn't really differentiate it enough from Warrior (STR / VIT) to make Paladins more desirable.