Page 26 of 37 FirstFirst ... 16 24 25 26 27 28 36 ... LastLast
Results 251 to 260 of 367
  1. #251
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by ChickNorris View Post
    Actually, I do think that it is fine. There is what PLD is and people's preconceptions of what it should be...there is the reality of the job and imaginary wishing. I tend to play the game that is designed, not wish for it to be what I think it should be...with something like this, even more so. Everyone has previous tank or PLD classes they have played. It would probably be able to fly if it had all the qualities imagined for it by players.
    This is precisely what I draw attention to in the very first paragraph of my OP, the primary reason I was compelled to make this thread and why I emphasized the Simple nature of the fix. I've read plenty of threads where people let their personal imaginations run wild as they tailor PLD and/or WAR into brand new jobs effectively. I've done none of that, but rather drawn from the actual design philosophy of the PLD job as SE introduced it and subsequently presented it to us with its current skillset to support the simple notion that PLD should be taking noticeably less damage overall than WAR to have its own niche as a tank.

    I did not say if anyone did or did not know how to play anything. I understand you had to work that in to make your joke, but just the same, that isn't what I said.
    I'd say you at least suggested as much

    Quote Originally Posted by ChickNorris View Post
    M1: Hey...do you think they will ever figure out PLD?
    M2: Well, I hope so...I can't take much more of this.

    And after several hours of reading actual issues, they had time to come back and move this thread.

    Perhaps if the discourse worked more along the lines of what Klive wrote, the discussion would turn to something a bit more helpful.
    Not quite sure what you mean. Do you mean to say we should rather be discussing other ways to use PLD besides a tank? Such as a pseudo WHM-DD? Ironically, actual WHMs can do more dps while contributing heals. The tanking WAR is also better off using Collusion on a heavy nuke from BLM or a buffed Howling Fist from MNK... so... still not helping the desirability of PLD.

    And I am not rare, not by a long shot. I saw just today a PLD tank for AV. I have done Cutter's with a PLD tank. It isn't always a question of which one lets you spam through and get the shiny stuff. Actually, maybe they can merge the drop rate threads in with the PLD needs ______ changed ones. They seem to have a commonality.
    People use it despite its flaws. Some parties have no choice when they play with players who may only have PLD. Others are just passionate about the job and use it anyway. The fact remains, however, that the way the content is designed just doesn't mesh well with the way PLD is designed right now as none of the unique characteristics of PLD garner any demand allowing WAR to outshine it in every scenario. I've come up with what I believe to be one simple adjustment that can in turn effect everything about PLD as well as overall job balance in a lot of content.
    (2)

  2. #252
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50

    Worth Looking Into

    Just want to post a realization of mine before I forget:

    I was reading through Kaeko's tests again and went through the section on Defense and VIT. I noticed then something that I had overlooked before: that VIT apparently also mitigates magical/elemental damage.

    Now I know Kaeko hasn't done/released the testing on this aspect of VIT yet, but provided it is noticeable, the answer to PLD's mitigation woes may be in stacking more and more VIT.

    This also begs a few questions though:
    1. Why on Earth did PLD, what is clearly an altruistic, defensive job, get STR/MND as bonus attributes and not VIT/MND?
    2. Why is the attribute point difference in switching from GLA to PLD something as low as 10 more VIT?
    (3)

  3. #253
    Player
    Sasagawa's Avatar
    Join Date
    Mar 2011
    Posts
    272
    Character
    Seriy Anaplian
    World
    Moogle
    Main Class
    Marauder Lv 50
    the way I see it PLD just needs more HP and an increase in hate from voke and last but not least for BLOCK to be better than Parry.

    Block should mitigate a lot of the damage I remember the days of complete block for 0 damage and partial block for some damage. I think this still around to some extent but the effect needs to be re balanced.

    concerning hate I tend to use war drum phalanx when there up then follow this with a bloodbath spirits for hp then I divine viel and out manouver if I need mp, and not to mention cover.

    Im still experimenting but time and time again its a HP issue and the fact that even when Im blocking the damage reduction isnt great and this is using the Ul dah scutum which has the highest Block stat in the game.
    (0)

  4. #254
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    I suppose it'd make sense if Enhanced Sentinel on GLA/PLD also increased the enmity bonus to something more substantial, like the on on Enhanced Antagonize for WAR.
    (0)

  5. #255
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by NoctisUmbra View Post
    Just want to post a realization of mine before I forget:

    I was reading through Kaeko's tests again and went through the section on Defense and VIT. I noticed then something that I had overlooked before: that VIT apparently also mitigates magical/elemental damage.

    Now I know Kaeko hasn't done/released the testing on this aspect of VIT yet, but provided it is noticeable, the answer to PLD's mitigation woes may be in stacking more and more VIT.

    This also begs a few questions though:

    1. Why on Earth did PLD, what is clearly an altruistic, defensive job, get STR/MND as bonus attributes and not VIT/MND?
    2. Why is the attribute point difference in switching from GLA to PLD something as low as 10 more VIT?
    Hi Noctis,

    Definitely. It's something that a few people have wondered about:

    * The Quantity of "Valid Stats" that Paladin has to worry about (compared to Warrior or other classes).

    As you brought up, there's STR and MND, and VIT. And if SE ever fixes DEX (for Block Rate, updating Block Formula), then that's one other Stat to worry about. Whereas other Jobs usually just need to worry about 2 Primary Stats, and in Warrior's case it's just STR and VIT (and VIT inherently adds HP and Defense).

    There are some fundamental flaws with the way SE has designed the job overall IMO.
    (5)

  6. #256
    Player
    Klive's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    533
    Character
    Klynwilf Spellrifter
    World
    Adamantoise
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kiara View Post
    As you brought up, there's STR and MND, and VIT. And if SE ever fixes DEX (for Block Rate, updating Block Formula), then that's one other Stat to worry about. Whereas other Jobs usually just need to worry about 2 Primary Stats, and in Warrior's case it's just STR and VIT (and VIT inherently adds HP and Defense).
    VIT also increases MRD/WAR auto attack damage, making VIT a great investment for warrior for defense and offense. Paladin has MND, which makes his heals stronger and his melee auto attacks. MRD/WAR are is blessed with less need to decide on stats, VIT does it all. If paladins invests in their auto attack stat, they increase healing.... not their tanking.
    (0)
    Forum Lurker Extraordinaire.
    Like a good stalker, I'm always there.

  7. #257
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    war already has advantage over pld due to the fact that vit & str with point allotment bonus increases its auto attack dmg further enabling it to dps tank. then normally war has a high str value to do good dps anyways, also the same with vit for defense but more importantly high hp pool. war doesnt really need any other stat too much anyways besides str & vit. pld on the other hand like kiara said needs str,vit,dex, & mnd. plds point allotment bonus is wasted because its not a dps tank so making the bonus str & mnd really doesnt help too much. pld would beneifit if its point allotment bonus was vit and mnd because vit adds more defense/hp which any person with common sense would take over str anyday. And mnd helps with increased heals. so vit and mnd would make better combo allowing not only to have increase auto att dmg but more defense/hp and heal potency rather then str.
    (1)

  8. #258
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Evaddaragon View Post
    Well, the way the game is currently designed, NO jobs have traits. NONE. So anyone suggesting PLD having a trait would have to devise some trait for ALL jobs. Somehow, I just don't see SE doing that. I see the.........
    What?
    What's that thing in the menu about actions & traits?
    Or

    What are those things?
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

  9. #259
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Enfarious View Post
    What?
    What's that thing in the menu about actions & traits?
    Or

    What are those things?
    I think he means Job-exclusive traits.
    (3)

  10. #260
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    I think he means Job-exclusive traits.
    Mmm, yeah I neglected to think of that, but seeing as all Traits are class exclusive it essentially makes them job exclusive anyway, so when people say give gla/pld a dmg reduction trait it's covering both.
    I do see what you mean tho.
    (0)

    XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
    Linkshell: http://sd-is.guildwork.com
    Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
    FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
    XFX Radeon HD 7970;

Page 26 of 37 FirstFirst ... 16 24 25 26 27 28 36 ... LastLast

Tags for this Thread