nerfing war a bit would solve the problem with pld now, but SE needs to make pld strictly dmg mitigation & self/group surivivability tank. boosting the effectness of cover would greatly help with enimty gain and a better block rates help with dmg mitigation. SE also needs to make war a strict high hp & dps tank, with what firon said about changing war sub abiltites from gla to lnc this would cause war to become more a high hp/dps tank and not relying on gla abilities to gain enimty+ but using lnc abilities to increase dmg output. with this being done pld would be used were the party needs to survive a long fight and war would be used were you kill the mob before mages run out of mp to heal war tank.