

SE did nerf war in FFXI and there was so much rage over it. Probably not worth them to nerf wars. They nerfed the damage on Ukko, nerfed several abilities like restraint, blood rage, took away passive crit bonuses which they just gave them for lvling to 99.

Yeah but SE nerfed and buffed and nerfed and buffed every job over the years, people remember WAR most because it was most recent major nerf, and noone likes when "balancing" means taking stuff away, but really WARs were spittin out 7k dmg in a single WS, yep I was one^^
SAM got some wicked nerfs too, and lets never forget the things they did to RNG, remember the old penta-thrust spamminess(if all hits land you get back 72+% TP gods if your on SAM and pentaspamming)?
If a job is OP you either bring all the rest up to it's level and the game ends up too easy, or you bring the one job down to the level of the rest and people whine.
Sorry this is away from the central point of fixing pld I just couldn't help myself.
Last edited by Enfarious; 04-17-2012 at 07:27 AM. Reason: I forgot a Nerfed
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This, you will always incur the wrath when making nerfs to classes, all MMO developers go through this, but after a few weeks/month its all forgotten and its business as usual.
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