i mean, okay, make paladin take less damage than warrior... but to what end? what does it help?

as it is i can already just toss regen on our warrior tank and toss the occasional cure 1 without ever falling behind. what does taking less damage do to help paladin, exactly, when damage taken isn't the problem?

yes, it can make up for the lower HP, but that still doesn't help paladin keep hate against 160 dps.