Quote Originally Posted by stanleyyoung View Post
yeah thats what exactly happen in xi pld became useless once monk hp pool became so high and nin just being able to almost evade everything and even dnc could eva tank. pld in xi had just about no dd capability so as the caps got higher it was in less demand.just hope gla/pld in this doesn't become useless.
you left out thf.SE managed to revive pld by offering up NMs that would one-shot eva tanks, it killed me cause all of a sudden my nin thf dnc and to some degree mnk became worthless for some activities. But then again my pld friends served up a purpose again.

Quote Originally Posted by Klive View Post
I play healer 90% of the time and as such I love when a, well played, paladin is in the group. Tanking or not, a paladin bring a lot of ability that greatly increases a party's survivability.

Just a few things I've seen a great paladin do, when not tanking.
-Time his rampart with the warrior;s rampart making rampart up 100% of the fight.
-Use enmity WS with collusion, granting extra enmity to the warrior.
-Throw cover on the tank when the tank had low hp, get a block, use spirits, and help heal the tank.
-Covering melee so he can start is front combo line,
-With single WHM run the tank died. The paladin took threat, used Hallowed ground, tanked while raising the dead tank. Then took over tanking.
-Take over healing when the WHM died. No really! Everyone gets better mana regen when in passive mode. He healed until the bard could get the WHM back up.

A well played paladin is fantastic and can replace the need for a second WHM. I love running with paladins, sadly few groups let them. Good paladins stop wipes from happening and have the tools to do it.
Isn't NOT doing things like this kind of the point, to have a pld and a war in a pt the smart choice SHOULD be a war geared for dmg and a pld geared for well, plding.
The idea that w/ both in a pt together lead to the pld playing a support role is bass-ackwards counter intuitive and just plain busted. In a setup like that the smart money should be on pld tanking every time w/ the war serving as a "rescue" tank.
This is your single most glaring bit of evidence that pld is busted and needs to be fixed. War can DD w/ the rest of em and should be allowed to, all the DD jobs have a HP revoery of some kind(lnc/drg is busted granted) that doesn't make them a default tank. pgl/mnk can tank well enough if needed too but the simple fact is pld should tank, the rest are DD jobs and should really be allowed to work as such whenever possible. I'm sure that just like in most MMOs more classes will be added ... They've already got those planned don't they? I'm sure other tank capable jobs will emerge, but pld really should be the one that people say, "Hey see if we can't get a pld to tank this, if not we can settle for XXX." not the other way around.