Quote Originally Posted by Brannigan View Post
Clearly? Last time they touched paladin they cut the recast of its highest-damage weaponskill in half. This isn't FFXI - you can't have the tank contributing such low damage. It shouldn't be putting out monk levels of damage but coming within like 75% of a tanking warrior on one target is reasonable. That and like 200 more base HP is all it really needs to be competitive. 10-20% passive mitigation is huge and could lead to problems down the line when HP gear gets better and the natural gap between paladin and warrior doesn't matter as much.
They also gave that same Weaponskill an enmity bonus. Besides that they made a major buff to the enmity bonus of Flat Blade. In fact with all the bonuses going around, most of PLD's enmity comes from bonuses and abilities and not damage. Also, PLD does in fact put out laughable damage, yet can generate enough enmity to tank well. People are vastly underestimating PLD's enmity generation after the hotfixes it received. However, it still has trouble mitigating damage.