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  1. #111
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Firon View Post
    I wanna see this vid with all these blocks this pld is doing vs bosses w/o skills. Please post parse or video.
    I never made such a claim. I'm saying DEX barely does anything to block rate, and to notice any worthwhile difference you need to stack massive amounts of it. Even then it doesn't compare to the number of blocks you'll be getting through skills, and thus there are better things to stack given the choice. Again, to each his own.

    This thread is not about the discussion of block rates. It is about the clear inferiority of PLD as a tank in comparison to WAR, and how hased on design philosophy and some applied logic the only way to fix this is by making it viable to bring 1 less WHM to any party that is using a PLD tank as opposed to a WAR tank. My proposition to satisfy that condition was a global % based damage reduction.
    (0)

  2. #112
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by LadySaeko View Post
    Full block will block the entire attack dealing you 0 dmg. Partial block cuts the damage you would have taken in 1/2 roughly. On the higher lvl NM or Boss types I get far more partials vs fulls compared to the r50-60 normal enemies because their stats are way higher I assume or like the OP said diminished results vs the higher stuff.

    I take Onrush to test shield proc of partials and fulls against TP moves and the dmg I take. I normally dodge the long TP moves.
    Also, I'm pretty sure how much damage a partial block cuts is based on the Block value of your shield as well as dLv.
    (1)

  3. #113
    Player
    LadySaeko's Avatar
    Join Date
    Nov 2011
    Posts
    24
    Character
    Saeko Naut
    World
    Omega
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by jwang View Post
    Screenshot of gear and stats please. What are you wearing exactly that lets you hit these stats?
    Sorry no pic :/

    Protect & La Noscean Toast with my setup gives me "delicious" @+50 DEF & +7 VIT gota do a little more DEF to hit "divine"

    Alloted 23 DEX 22 VIT

    Main: Cobalt Winglet +1 +22 Enmity
    Shield: Kite +1 +34 DEF
    Head: Sentinel +21 Magic Evasion (up to 7 busts on this dbl attempt lol so its just @1 for now)
    Body: Sentinel +20 VIT (busted 1 so far attempting dbl lol again hesitant so just @1 for now)
    Waist: Sentinel +20 Enmity
    Hands: Sentinel +35 DEX
    Legs: Felt Trouser +1 +16 VIT +16 DEX
    Feet: Sentinel +45 Magic Evasion
    Ear: Stonewall/Black Pearl +1 (if I can ever dbl meld helm Ill prolly go with Black Pearl for 500+ Magic Evasion)
    Neck: Stonewall
    Wrist: Coral Armillae +1
    Ring: Spinal +1 x2

    Hope thats good enough < > I'm still playing around alot with my PLD gear
    (0)

  4. #114
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    I never made such a claim. I'm saying DEX barely does anything to block rate, and to notice any worthwhile difference you need to stack massive amounts of it. Even then it doesn't compare to the number of blocks you'll be getting through skills, and thus there are better things to stack given the choice. Again, to each his own.

    This thread is not about the discussion of block rates. It is about the clear inferiority of PLD as a tank in comparison to WAR, and how hased on design philosophy and some applied logic the only way to fix this is by making it viable to bring 1 less WHM to any party that is using a PLD tank as opposed to a WAR tank. My proposition to satisfy that condition was a global % based damage reduction.
    My bad noct that was not directed @ you also re read my comment. I should have stated that.
    (0)

  5. #115
    Player
    LadySaeko's Avatar
    Join Date
    Nov 2011
    Posts
    24
    Character
    Saeko Naut
    World
    Omega
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by NoctisUmbra View Post
    Also, I'm pretty sure how much damage a partial block cuts is based on the Block value of your shield as well as dLv.
    No clue xP I just go off the dmg numbers I see and its easier to see the difference for me through TP dmg which Im sure varies, but has been roughly 1/2 taken on them lol Im terrible at specifics. I'm also sorry for derailing your thread it seems peoples responses to my post are heading that way, so Ill stop posting now ^^
    (0)

  6. #116
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LadySaeko View Post
    Sorry no pic :/

    Protect & La Noscean Toast with my setup gives me "delicious" @+50 DEF & +7 VIT gota do a little more DEF to hit "divine"

    Alloted 23 DEX 22 VIT

    Main: Cobalt Winglet +1 +22 Enmity
    Shield: Kite +1 +34 DEF
    Head: Sentinel +21 Magic Evasion (up to 7 busts on this dbl attempt lol so its just @1 for now)
    Body: Sentinel +20 VIT (busted 1 so far attempting dbl lol again hesitant so just @1 for now)
    Waist: Sentinel +20 Enmity
    Hands: Sentinel +35 DEX
    Legs: Felt Trouser +1 +16 VIT +16 DEX
    Feet: Sentinel +45 Magic Evasion
    Ear: Stonewall/Black Pearl +1 (if I can ever dbl meld helm Ill prolly go with Black Pearl for 500+ Magic Evasion)
    Neck: Stonewall
    Wrist: Coral Armillae +1
    Ring: Spinal +1 x2

    Hope thats good enough < > I'm still playing around alot with my PLD gear
    Just gonna link this here for you so you can stop trying to say more def and dex is gonna help you. http://kanican.livejournal.com/55915.html
    (1)

  7. #117
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Firon View Post
    Just gonna link this here for you so you can stop trying to say more def and dex is gonna help you. http://kanican.livejournal.com/55915.html
    Thanks for linking it Firon. I'm outside now and checking in with my phone when I can.

    I'll make another major post to clarify some points of mine and adress others when I get home, but in the mean time I ask everyone to please refrain from derailing the discussion of this thread.
    (0)

  8. #118
    Player
    Stufoo's Avatar
    Join Date
    Mar 2011
    Posts
    126
    Character
    Stu Foo
    World
    Excalibur
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by LadySaeko View Post
    Full block will block the entire attack dealing you 0 dmg. Partial block cuts the damage you would have taken in 1/2 roughly. On the higher lvl NM or Boss types I get far more partials vs fulls compared to the r50-60 normal enemies because their stats are way higher I assume or like the OP said diminished results vs the higher stuff.
    Please learn how the game works before commenting on the state of a job that is in need of just a little bit more help. There is no such thing as "partial" block or parry, those are just normal blocks and parries. "Partially" is just flavor text for when things don't do zero damage. Just because you have sentinel rampart and stoneskin on yourself and it doesn't break doesn't suddenly make it a "full block". You are gravely overstating PLD's defensive capabilities with shield mitigation through complete ignorance and rough eyeballing, shields sure as hell don't stop half the damage on a boss.

    Quote Originally Posted by Kaeko View Post
    The only full block you can achieve since 1.19 is through Aegis Boon. Every other block in the game has to be a 'partial block'. Takes about 15 minutes of 'testing' (more like eyeballing) to figure this out.
    Even deflection only stopped 792 damage! Again Lady, partial is only flavor text.
    (2)

  9. #119
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    PLD's problem is not survivability, IMO, so a straight damage reduction would not "fix" the job and make ppl want it over WAR. I mean yeah, on Coincounter or other mobs with very hard hitting moves (can't think of any others, actually), damage reduction would help. But that's one fight.

    The problem i see is not a problem with the job itself, but the content that is available. A lot of things in this game focus more on killing fast (lots of the time with AOE's) and less on survivability. A PLD is not known for his damage, so why take one when it just gimps your damage output and a WAR can take the hits just fine for the amount time it takes the mob to die? And by no means am i saying PLD needs to put out more damage...i think it's just a matter of right now more fights favor WAR over PLD, while neither class is particularly "broken" or "overpowered".
    (3)

  10. #120
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    well for long fights, mp management is important.

    if only pld can convert tp into mp.
    (0)

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