Quote Originally Posted by Nexxus View Post
Second Wind and Bloodbath are "instant heal", it's easy to use them without being interrupt by a... for exemple... 100T Swing ?

If you want 20% or more damage reduction, then lower their enmity generation, make it more harder to keep it if you just going to straight tank.
PLD already requires more than straight tanking to keep hate. It doesn't need it to be even more difficult when compared to WAR. I feel sorry for the controller users out there(if there are any when on a PLD).

Quote Originally Posted by Nexxus View Post
If you're going to reduce damage overall it's would also be better to reduce damage reduction from shield block, and more you're increasing the shield block rate, the less you're getting reduction damage. Perhaps if the mitigation isn't enough you could get some materia damage reduction to socket on a shield or having this effect on an rare/ex shield.
Revamp Aegis Boon, so instead of blocking the next hit with 100% dmg reduction, your block rate and damage mitigation are enhanced (by 20% each ?).
Shield Blocking is already hard to pull off without abilities and the damage reduction isn't that great either. I also think Aegis Boon is fine and doesn't need to be another type of outmaneuver. PLD doesn't need a complete rework, just more tweaks.


Quote Originally Posted by Nexxus View Post
The other problem with whm is the enmity generation, you have to bring 2 whm if you want to spare some hate.(so he can choose between dmg support or healing support).
People don't bring 2 WHMS because of the hate on Cure. A WAR laughs at almost everybody on the battlefield that thinks they can pull hate from him/her. Only PLD have the hate controlling issues when compared. Even that BLM using his mighty combos isn't as much of a problem with a WAR Tank.


So in other words, I think what you suggest will create more problems, without fixing much, and still leave us Tanks(that would prefer to tank as a PLD) behind the WARs overall.