Quote Originally Posted by ChickNorris View Post
Actually, I do think that it is fine. There is what PLD is and people's preconceptions of what it should be...there is the reality of the job and imaginary wishing. I tend to play the game that is designed, not wish for it to be what I think it should be...with something like this, even more so. Everyone has previous tank or PLD classes they have played. It would probably be able to fly if it had all the qualities imagined for it by players.
This is precisely what I draw attention to in the very first paragraph of my OP, the primary reason I was compelled to make this thread and why I emphasized the Simple nature of the fix. I've read plenty of threads where people let their personal imaginations run wild as they tailor PLD and/or WAR into brand new jobs effectively. I've done none of that, but rather drawn from the actual design philosophy of the PLD job as SE introduced it and subsequently presented it to us with its current skillset to support the simple notion that PLD should be taking noticeably less damage overall than WAR to have its own niche as a tank.

I did not say if anyone did or did not know how to play anything. I understand you had to work that in to make your joke, but just the same, that isn't what I said.
I'd say you at least suggested as much

Quote Originally Posted by ChickNorris View Post
M1: Hey...do you think they will ever figure out PLD?
M2: Well, I hope so...I can't take much more of this.

And after several hours of reading actual issues, they had time to come back and move this thread.

Perhaps if the discourse worked more along the lines of what Klive wrote, the discussion would turn to something a bit more helpful.
Not quite sure what you mean. Do you mean to say we should rather be discussing other ways to use PLD besides a tank? Such as a pseudo WHM-DD? Ironically, actual WHMs can do more dps while contributing heals. The tanking WAR is also better off using Collusion on a heavy nuke from BLM or a buffed Howling Fist from MNK... so... still not helping the desirability of PLD.

And I am not rare, not by a long shot. I saw just today a PLD tank for AV. I have done Cutter's with a PLD tank. It isn't always a question of which one lets you spam through and get the shiny stuff. Actually, maybe they can merge the drop rate threads in with the PLD needs ______ changed ones. They seem to have a commonality.
People use it despite its flaws. Some parties have no choice when they play with players who may only have PLD. Others are just passionate about the job and use it anyway. The fact remains, however, that the way the content is designed just doesn't mesh well with the way PLD is designed right now as none of the unique characteristics of PLD garner any demand allowing WAR to outshine it in every scenario. I've come up with what I believe to be one simple adjustment that can in turn effect everything about PLD as well as overall job balance in a lot of content.