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  1. #10
    Player
    fusional's Avatar
    Join Date
    Nov 2011
    Posts
    1,170
    Character
    Veto Bahamut
    World
    Fenrir
    Main Class
    Archer Lv 1
    Quote Originally Posted by NoctisUmbra View Post
    Even if it held hate as well as WAR, people would prefer WAR tank due to the massive difference in DPS. Nothing gets fixed.
    war holds enmity better in large part *because* of the dps it is capable of. (collusion is pretty helpful, too.) however, that said- the difference in damage output between warrior and paladin in a 2 minute kill is only about 2-3k, assuming the paladin isn't awful. if your dps can't make up that damage, you have bigger problems than your tank.

    and what does reducing the damage paladin takes do to fix that, exactly?

    Quote Originally Posted by Gunslinger View Post
    But, do you not agree that given an enmity gap PLD should get something else in return? Like taking less damage? There's no reason these tank types need to have an identical methodology, which is what I feel like you're missing.

    If that makes Warrior your preferred tank until the end of time that's fine, but as it stands PLD has nothing to offer. This idea at least makes it situational.
    it absolutely should, but that would still leave paladin on the sidelines until something is introduced that hits harder and is much more dangerous.

    however, people are primarily complaining that paladin isn't wanted over warrior for anything *right now*, and the reduced damage fix won't change that.
    (0)
    Last edited by fusional; 04-17-2012 at 07:27 AM.

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