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  1. #331
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    I honestly dont know why they didnt take pld, but lets keep in mind

    1) garuda was broken

    2) after a hot patch to fix garuda a team of JP players brough ALL jobs and doubled up on the BRDs , in this set up the PLD was the tank, they won the fight with as much ease as the first group that went through. soo not only is your point moot but atempting to call me out on such premises is a sign that you obvously have no amunition probably due to the fact that you have no Idea on what your talking about and or your just another love drunk war tank that cant see past your own ego to realize WAR has its limitations.
    (0)

  2. #332
    Player
    Matsume's Avatar
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    Nov 2011
    Location
    Gridania
    Posts
    1,602
    Character
    Master Matsume
    World
    Sargatanas
    Main Class
    Miner Lv 50
    PALADIUM: U CAN HAVE THIS. PLD ONLY ARMOR: REDUCED GLOBAL DAMAGE BY 15%. MINABLE AND CRAFTABLE. HQ VERSION REDUCES DMG BY 20%. MAKE IT HAPPEN SE, CHOP CHOP
    (1)

  3. #333
    Player
    SwordCoheir's Avatar
    Join Date
    Dec 2011
    Posts
    866
    Character
    Sword Coheir
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Aceofspades View Post
    I honestly dont know why they didnt take pld, but lets keep in mind

    1) garuda was broken

    2) after a hot patch to fix garuda a team of JP players brough ALL jobs and doubled up on the BRDs , in this set up the PLD was the tank, they won the fight with as much ease as the first group that went through. soo not only is your point moot but atempting to call me out on such premises is a sign that you obvously have no amunition probably due to the fact that you have no Idea on what your talking about and or your just another love drunk war tank that cant see past your own ego to realize WAR has its limitations.
    Had nothing to do with Garuda being "Broken" as you put it, they said it was too inefficient for the fight, and I'm really inclined to agree with them, because

    A. You can avoid all of Garuda's most damaging moves.

    B. Taking her HP down faster means you leave less opportunity for her to take out the pillars, which are pivotal to surviving Ariel Blast. (To Carlify, less opportunities for her Mistral Shriek/Scream to damage pillars which happens no matter how efficient you are at taking out Plumes.)

    They may have abused the developers oversight when defeating Garuda, but the overall point still stands they developed Garuda into another "speed run" fight making it impractical to bring in a low DPS turtle tank when time is of the essence and damage taken is mostly negligible.

    I would also like to point out, most of these "Broken" Garuda fights were done with players who were skilled and wore powerful double/triple+ melded gear. If you paid attention to their posts during the different discussions they would say it took them numerous tries to get the timing and rhythm down where it was feesable for them to do. So it's not like we were going to see a bunch of all AF BLM groups doing this easily like people do with Ifrit.
    (1)

    Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

  4. #334
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    Quote Originally Posted by SwordCoheir View Post
    Had nothing to do with Garuda being "Broken" as you put it, they said it was too inefficient for the fight, and I'm really inclined to agree with them, because

    A. You can avoid all of Garuda's most damaging moves.

    B. Taking her HP down faster means you leave less opportunity for her to take out the pillars, which are pivotal to surviving Ariel Blast. (To Carlify, less opportunities for her Mistral Shriek/Scream to damage pillars which happens no matter how efficient you are at taking out Plumes.)

    They may have abused the developers oversight when defeating Garuda, but the overall point still stands they developed Garuda into another "speed run" fight making it impractical to bring in a low DPS turtle tank when time is of the essence and damage taken is mostly negligible.

    I would also like to point out, most of these "Broken" Garuda fights were done with players who were skilled and wore powerful double/triple+ melded gear. If you paid attention to their posts during the different discussions they would say it took them numerous tries to get the timing and rhythm down where it was feesable for them to do. So it's not like we were going to see a bunch of all AF BLM groups doing this easily like people do with Ifrit.
    Oh, no, please dont misunderstand, I get they are skill full players and no stratigy had been developed at the moment, I am by no means trying to belittle their feat. HOWEVER they openly admited to not taking a PLD, with only one healer, your WAR had to be moderitly buffed in defensive stats, this would obviously hinder offensive stats. Soo yet again, a simple break down. If WAR has lower ACC , lower chance of ANY attack landing = lower tp and more combos interupted by misses. Also, if attk and str stats are compromised for defensive stats , even IF the crits hit, they will be for less , gimping heals and hate controll. The ONLY stat that plays in war's favor in terms of tanking is VIT, for obvious reasons. But vit alone dose little for DPS. Again, gimp the DPS on war and you gimp war's ability to do what makes it such a viable tank. Soo when using a one healer set up, not only is it better to take a PLD for self heal abilities but because pld supports the party well and derives ALOT of hate by doing soo, that further supports my claim that if your gona gimp healing power to add to DPS , PLD is the obvious best choice. Not realy sure how this topic is up for debate, anyone who knows how the jobs work and current stats should already have an understanding. The only way I see taking a WAR tank over a PLD tank in this situation is if the person tanking is soo unfamiliar with PLD they just flat out suck on the job.
    (0)

  5. #335
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Maybe you just suck ass at warrior aceofspades.
    (2)

  6. #336
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    Jan 2012
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    lol , great come back, truth is, I dont think anyone can "suck ass" at warrior. LOL! No even with no enmity gear on and negative enmity gear , all dps stats stacked, and no hate moves used, I still stole hate off a WAR tank. Regaurdless of how you FEEL about a job, facts remain to be facts, only thing I can advise if your that butt hurt over it is, build a bridge and get over it.
    (1)

  7. #337
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
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    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Regaurdless of how you FEEL about a job, facts remain to be facts
    You might want to say this into a mirror
    (4)

  8. #338
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    Quote Originally Posted by Brannigan View Post
    You might want to say this into a mirror
    LOL TROLL, I am done with you
    (0)

  9. #339
    Player
    Rexus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    56
    Character
    Rexus Kalev
    World
    Sargatanas
    Main Class
    Marauder Lv 60
    Ace, I don't know what you're smoking... But a WAR can still do much more dps than a PLD with only using mog axe and acc rings, HP/enmity/etc in all other slots. It also can still tank with only one WHM, while said WHM throws out nukes here and there...

    If you had no enmity gear, used no enmity abilities and just Dps'd on PLD to take hate off a WAR, you were playing with a VERY bad WAR rofl. Maybe that's why you think PLD is such hot shit, you only know terribad WARs >_>
    (3)

  10. #340
    Player
    NoctisUmbra's Avatar
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    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Actually in the case of a WAR tank a great offense is the best defense. A WAR stacking defensive stats is doing it wrong. Hitting harder and criting harder are invaluable for WAR, first for enmity and second for more healing from Rampage. It also has the considerably high crit chance from a frontal combo Steel Cyclone, as well as Bloodbath to hear more when doing more damage. Add to this that many bosses have their most severe attacks dodgeable, a WAR needs no defensive enhancements beyond what the AF gives already.

    It is how self-sufficient the WAR is that has grabbed the attention of players and Yoshida alike. The highly skilled players didn't decide not to bring PLD for no reason. It's a conscious and smart decision. When a WAR can easily self sustain with a single WHM, there's no need for a PLD as it is right now. Only reason I can see is if the fight is melee heavy and the DDs take lots of damage, the Divine Regen may be desirable and a valid tactic. Beyond that though, WAR wins again hands down.

    I feel like i jumped the gun on the global damage mitigation trait idea. Honestly, they really need to fix blocking. Make it worthwhile and reliable. Make it result in an actual, significant difference in damage taken. Which seems to be what they're doing. Even that isn't enough of course, as WAR is being re-balanced/focused as a DD primarily and tank secondarily with the nerf to Steel Cyclone and buff to Berserk.

    Now, any experience you have stealing hate from a WAR tank is nice and all but such things depend on player skill. We're on the same server. I invite you to any run with our LS. Please come on PLD and try to steal hate from our WAR tank.
    (3)

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