The implication that the only reason people are unhappy with paladin is because they need to L2P is pretty laughable.



The implication that the only reason people are unhappy with paladin is because they need to L2P is pretty laughable.

As I've said before a million times, extra defense won't help the paladin because you can 1 heal pretty much everything anyway.
Until there's content that justifies the use of a "heavy" tank, they'll be a useless class.



PLD isn't even a heavy tank. It needs just as much heals as a WAR and can't even spare to repeatedly throw it's own Holy Succor around on others. Thus, it is undesirable as it isn't worth the massive lack in damage.



PLD isn't a heavy tank... its more like a war with hate issues, low HP and no damage output.

Direct damage mitigation doesn't really solve the issue. Take a WAR with 5k HP and a PLD with 4k HP and give the PLD a 20% reduction. They would both be loosing the same % of their health, so one would not be better that the other in terms of taking damage cause they would both be taking the "same" damage. Although I do wish that the PLD AF set had higher base def. than the Cobalt set. But what can we do?...
The unfair advantage for Pld would be that it's easier healed by your Whm. In % Pld and War take the same damage, but whm will heal Pld for 20% more compared to War.Direct damage mitigation doesn't really solve the issue. Take a WAR with 5k HP and a PLD with 4k HP and give the PLD a 20% reduction. They would both be loosing the same % of their health, so one would not be better that the other in terms of taking damage cause they would both be taking the "same" damage. Although I do wish that the PLD AF set had higher base def. than the Cobalt set. But what can we do?...
(>°°)D_->__(O°°)>-_ʕ•ᴥ•ʔ_C-(°°Q)__O~~_t(°°<)_(;o0)___ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ_ʕ•ᴥ•ʔ

Yes please. I'm tired of swinging this damn Axe already.


square needs to fix PLD ASAP wont be good to have a shitty tank only job thats worthless in the re-launch in a few months, then that alone can fail the game.
paladin is tank only it seems they need to make it a damage absorbing brick wall that can make all the mobs want to attack.
Last edited by indira; 04-15-2012 at 03:52 PM.
Would probably help to take off the restrictions on Parry while wielding a shield as well.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]

Some really good ideas in this thread. I hope SE takes some of them into serious consideration~
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote





