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  1. #1
    Player
    Aeloria's Avatar
    Join Date
    Jun 2015
    Posts
    36
    Character
    Arna Whisperwind
    World
    Midgardsormr
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by LadyAveria View Post
    We have 18 Jobs, 19 if you count Blue Mage.

    I don't understand everyone always wanting new jobs for every expansion when our current jobs need devoted attention over creating a whole new job. Summoner to me still needs a lot of love as it doesn't feel like a pet-focused job, scholar, a few others. I know I am in the low end of the population but I rather the dev team spent their resources on fixing what we already got instead of just adding job after job to appease people that can't seem to be happy with picking between 18! EIGHTEEN FREAKING Choices.
    Just because you are fine with the current choices or found the perfect job in the choices available doesn't mean everyone has. This game also doesn't have specs like WoW for example so its not like each jobs can be played multiple ways so things get boring. Anyway there isn't anything that really needs fixed so bad in this game that new jobs can't be added. Going back even further FFXI released new jobs with each expansion so for SE it's a bit of a thing that they do and players expect. I'm sure at some point that may change but that change is not today.
    (2)

  2. #2
    Player Seddrinth's Avatar
    Join Date
    Jan 2018
    Posts
    293
    Character
    Absdihfskv Dijsijsdsl
    World
    Adamantoise
    Main Class
    Summoner Lv 90
    I agree OP. There are so many jobs already. Adding more would just make rng drops more cancer. For example, when u kill Shiva you now have 1 in 17 chance of her dropping your weapon. Imagine the odds getting worse and worse each time they add another job.
    (0)

  3. #3
    Player
    Zol_blade's Avatar
    Join Date
    Jan 2016
    Posts
    57
    Character
    Skadi Vanyalanthiriel
    World
    Omega
    Main Class
    Dark Knight Lv 82
    I for one, am looking forward to the new jobs. Next job might be among the given list,

    Although, I feel Time Mage and Alchemist will be added soon or maybe necromancy....
    (2)
    Last edited by Zol_blade; 10-19-2020 at 11:09 PM.

  4. #4
    Player
    Eloah's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    2,843
    Character
    Toki Tsuchimi
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Zol_blade View Post
    I for one, am looking forward to the new jobs. Next job might be among the given list,

    Although, I feel Time Mage and Alchemist will be added soon or maybe necromancy....
    Oh the three you mentioned, only Alchemist, under a different name, is most likely. Reason being is that it was going to be our 3rd healer from the beginning, but development issues turned it into Astrologian and Machinist. The devs have stated for a fact they will not add any jobs that make the WoL look bad, so no Necromancy, and that's why Thief is called Rogue. The 3 bosses from The Heroes Gauntlet are jobs we will never have access to; at least under those names. Time Mage isn't outside the realm of possibility, but it's still too ingrained in AST to say anything definitive.
    (2)

  5. #5
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Eloah View Post
    Oh the three you mentioned, only Alchemist, under a different name, is most likely. Reason being is that it was going to be our 3rd healer from the beginning, but development issues turned it into Astrologian and Machinist. The devs have stated for a fact they will not add any jobs that make the WoL look bad, so no Necromancy, and that's why Thief is called Rogue. The 3 bosses from The Heroes Gauntlet are jobs we will never have access to; at least under those names. Time Mage isn't outside the realm of possibility, but it's still too ingrained in AST to say anything definitive.
    I thought as well myself, but there was a very convincing discussion on how a necro-like job, or dark magic healer could work. Ultimately it would utilize healing options not often explored, like bubble healing, and converting damage dealt to heal the party, etc. More recently though a buffer/debuffer centric healer like Green Mage or Oracle/Mystic could work as well if, they begin to give healers more buffing/debuffing utility
    (0)

  6. #6
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by RitsukoSonoda View Post
    A number of FF titles had numerous jobs as a core mechanic. Adding more jobs is essentially adding to the job/armory system. The cause of the complaints about jobs within the same role feeling so similar is less so much the job design and more caused by the way they've dumbed the game down when compared to other FF titles. Elemental resistances pretty much dont exist now. Damage type resistances also pretty much dont exist in this game. Gear selection dumbed down to being nothing more than just get bigger number in this substat. I mean... we're killing fire elementals with fire damage, easily stabbing flan and slime type monsters to death with knives, spears, and arrows, we could steal HP from undead enemies, the list goes on for stuff that wouldnt really work well if at all in just about any other FF title.
    This is something I don't understand. I get that they don't want to alienate players who aren't as good for certain content but you can literally change your job on the spot, or DF it where nobody can interfere with job composition anyway. This misguided attempt at homogeneity is sucking the fun out of the battle system and the game as a whole for me.

    If I play a certain job I want to have that identity. All I feel now with certain jobs is <DPS> or <healer> with different glamour options. It's sad, coming from XI or many of the older single player FFs.
    (1)

  7. #7
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Payadopa View Post
    This is something I don't understand. I get that they don't want to alienate players who aren't as good for certain content but you can literally change your job on the spot, or DF it where nobody can interfere with job composition anyway. This misguided attempt at homogeneity is sucking the fun out of the battle system and the game as a whole for me.

    If I play a certain job I want to have that identity. All I feel now with certain jobs is <DPS> or <healer> with different glamour options. It's sad, coming from XI or many of the older single player FFs.
    I know exactly how you feel about this. The thing is theyve already proven they can make doable content without a rigid role requirement(like deep dungeons) even if it isnt anything hardcore, We get special zones like bozja and eureka where they play with the idea to somewhat appease the crowd that wants a little bit of variety(even if the best optional skills are probably used by the majority) but, for some reason they feel like balance has to be the way that it is, which I'll be flat out honest, is kind of sapping the identity and unique play styles out of jobs, Some aren't even really recognizable by anything but their looks and job title.
    (0)

  8. #8
    Player
    Stormfur's Avatar
    Join Date
    May 2014
    Location
    The World of Darkness
    Posts
    2,806
    Character
    Hex Pathcrosser
    World
    Leviathan
    Main Class
    Dragoon Lv 72
    I think come the next expansion, we'll have another scouting job an another maiming job to round out the classes for those. We also need another healer.

    Running something to get a certain weapon shouldn't really be too time consuming if they increase the number of drops in the dungeon or do like they do on the leveling dungeon and guarantee you one piece of gear for your class per run.
    (0)
    "We want bunny suits for guys!" -- OK! ✅
    "We want Ishgard housing!" -- OK! ✅
    "We want Viera!" -- OK! ✅
    "We want Cloud's motorcycle!" -- OK! ✅
    "We want Blue Mage!"-- OK! ✅
    "We want the ability to earn past Feast rewards!" - HAHA no that's sacred.

  9. #9
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by LadyAveria View Post
    We have 18 Jobs, 19 if you count Blue Mage.

    I don't understand everyone always wanting new jobs for every expansion when our current jobs need devoted attention over creating a whole new job. Summoner to me still needs a lot of love as it doesn't feel like a pet-focused job, scholar, a few others. I know I am in the low end of the population but I rather the dev team spent their resources on fixing what we already got instead of just adding job after job to appease people that can't seem to be happy with picking between 18! EIGHTEEN FREAKING Choices.
    I will agree with you about SMN....I do think it needs to be re-worked. I do not count BLU because its a limited job.
    But why not have more new jobs..I would love more new jobs.

    Right now we have 17 FULL jobs
    4 tanks
    4 melee
    3 casters
    3 range physical
    3 healers

    I would love to have a new caster. I know the majority of the community wants a new healer.

    I look at it as having more jobs means more options to play. Lets face it...some of the jobs, you only can take them so far & then what?

    As mentioned by some in this post..new jobs sell expansion.

    You have people in the community who are interesting in seeing the next limited job.
    (2)

  10. #10
    Player
    Derio's Avatar
    Join Date
    Jun 2015
    Posts
    3,391
    Character
    Derio Uzumaki
    World
    Sargatanas
    Main Class
    Dark Knight Lv 100
    I would be satisfied if we only got 1 new job for the next expansion. And make it a healer.
    (0)

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