I've had an idea for a bit, and it's probably been suggested before, but can we get the option to sync our character/gear level outside of instances? I've had a few times now where I wanted to help a friend survive content that kept beating them down and ruining their experience. But my only option for helping them included one-shotting the enemies for them, which is no fun for them at all, and drastically reducing the experience they get, just by being in a party with them.
Having the ability to level sync down in normal quest areas without being in an instance, dungeon, or FATE, would drastically improve an end-game players' ability to help lower level players without negative consequences, and greatly improve many new players' experience of the game.
(This would also help with content like Eureka where having higher elemental level players in your party drops your experience from the thousands and tens of thousands, to the tens and hundreds per kill. Even if they're not attacking the enemies at all, or are only a couple of levels above you.)
To sum up, my suggestion is simply this:
Allow players the option of syncing down to a party members' level to aid them with on-level content, and rather than ruining the experience by making them feel like they're getting "carried", they will ADD to the experience by being; Extra DPS. A tank. A healer. Someone who can assist them on-level, without making them feel like a burden while you one-shot enemies for them.
And thank you to anyone who spends their time reading this. I appreciate even that much consideration. :P