At least for myself, and a few others I've seen voice upset, certainly exactly that. A different question should be asked if you're evaluating reception.
When Yoshida claimed it a great success even though I saw all over NN, chat, forums, twitter, and reddit that most were disliking it (absolutely some people do like it, although I would note many of the reasons people who do like it are often reasons that could have been maintained via other permutations of blue mage / different better suited to PF focused limited jobs or better produced to their desires in a general sense), so at that I decided I would only view it instead of play it because it felt apparent to me they were using a very generic measure of success and I didn't want to contribute to that message. Being someone has leveled every job to max, and blue mage being massively easy to level it wasn't a choice from ability or lack of wanting to complete the level cap collection- in fact that's part of why I find blue mage frustrating to show up on my job pane.. I like them all maxed but I don't want to even vaguely send them the message that it's good fun (left it at 58 after reading they said it was good). Beyond forum and not touching it the only other message I can send that I think it's poorly executed is just not to pay my sub lol, and fortunately or unfortunately (?) the rest of the game is really good so... don't want to do that.
Originally even though I didn't like the news I wanted to give it an honest try (capped it right away, got all the solo spells very quickly, did much of the carnival, etc)- but hearing them call it great after seeing majority negative info (and having an bad play experience outside of the brief bit of nostalgia / wonder of casting something goofy) made me think they were using their data of play participation, so even though I found getting the teleport tickets super easy via blue mage, or slowly progression the job a tenable yet a bit painful proposition, yet not sure how else to send the message that it's not fun, especially not as fun as it should be (either limited or normal, either one) - so I stopped touching it all together (but I actively follow it to ensure I know what it can or can't do, what's peak performance, etc, which is why you can easily see even at end game depending on your role you're still way less of a job than even equally comparable jobs).
I'd keep testing it out if I was sure SE would know me playing it is not an endorsement, I prefer to test things hands on but I'll do it visually and through reading in fear they take it as an approval. Kind of wish they had an in game feedback system like some other games have "how was this mission?" etc lol. Then I could be more hands on but not muddy their participation data as appreciation.