Because I'm afraid of getting disappointed. SE are masters of making the most obvious of mistakes.



Because I'm afraid of getting disappointed. SE are masters of making the most obvious of mistakes.

I think,
Chemist will use potions or something as it weapon like wise necromancer might use wipe to differentiate from BLM staff, berserker might use 2 X 2 handed weapon like in wow Fury warrior.
Lastly, I am certain spellblade is RDM.



I'm not so certain about RDM just yet, I feel like they deliberately left out the En-spells from 11 for a different job personally. That or I'm hoping that is what it is. Guess technically the enchanted 3 part combo could be that throwback to it. But it feels really tacked on, and very limited.

Because we're all busy being mad at the utter mismanaged failure of the current housing implementation.



Beast Master is a interesting job that has never been harder on the nose since RDM, but no one seems to care for the job because of the limited time job, BLM and the lack of secrecy. Players are having a hard time seeing Beast Master being compatible with the rest of the mainline jobs due to it's pets. It's hard to imagine that class working as a tank or even DPS.




Simple Answer: Because it doesn't exist currently other than as an NPC.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
I tried bluemage and found not being able to join pugs and stuff to be really unsatisfactory. Personally, I might consider another job that had a lower max level but I really dislike cutting off access to a chunk of the game.

Is it really 'cutting off access' if it was never meant to have it in the first place? It's not meant to be done with pugs, not meant to be used in normal content, from 'blow half an on-level opponent's health off in one hit' to '12 seconds of aoe freeze that damage doesn't break and is even better than holy' to just...bad breath, it is by design massively overpowered for normal content and could easily ruin the experience for people playing other jobs, 'why do anything else when BLU has -insert broken thing here- or 'people left because there isn't a BLU to just nuke the bosses'
Because they practically, under no uncertain terms, said it would be a Limited Job.
AKA: A waste of their time and ours. Nothing to be excited about.




I feel BST would be best implemented as an additional gathering class. Mob drops absolutely suck to gather when you need them.
Like with BLU, if made a combat class you're either getting a limited job to play, or a job that is vastly limited for standard groups. Each choice results in negative nancies everywhere.
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